{"slug":"AI/COMBAT_ATTRIBUTES","category":"AI","title":"COMBAT ATTRIBUTES","kind":"markdown","intro":"","body":"## Some COMBAT ATTRIBUTES Flags\n\n## Example\n\n```lua\n\tCitizen.InvokeNative(0x9F7794730795E019,ped_id,116,true)  -- SET_PED_COMBAT_ATTRIBUTES Set CA_PREFER_DUAL_WIELD enabled;\n```\n\n<h2>Some known COMBAT ATTRIBUTES Flags.</h2>\n\nFlagId | COMBAT ATTRIBUTE Action Result\n----------- | --------------------------\n0 | CA_USE_COVER\n1 | CA_USE_VEHICLE\n2 | CA_DO_DRIVEBYS\n3 | CA_LEAVE_VEHICLES\n4 | CA_STRAFE_BASED_ON_TARGET_PROXIMITY\n5 | CA_ALWAYS_FIGHT\n6 | CA_FLEE_WHILST_IN_VEHICLE\n7 | CA_JUST_FOLLOW_VEHICLE\n8 | CA_ALLOW_STRAFE_BREAKUP\n9 | CA_WILL_SCAN_FOR_DEAD_PEDS\n10 | \n11 | CA_JUST_SEEK_COVER\n12 | CA_BLIND_FIRE_IN_COVER\n13 | CA_COVER_SEARCH_IN_ARC_AWAY_FROM_TARGET\n14 | CA_CAN_INVESTIGATE\n15 | CA_CAN_USE_RADIO\n16 | CA_STRAFE_DUE_TO_BULLET_EVENTS\n17 | CA_ALWAYS_FLEE\n18 | \n19 | \n20 | CA_CAN_TAUNT_IN_VEHICLE\n21 | CA_CAN_CHASE_TARGET_ON_FOOT\n22 | CA_WILL_DRAG_INJURED_PEDS_TO_SAFETY\n23 | \n24 | CA_USE_PROXIMITY_FIRING_RATE\n25 | CA_DISABLE_SECONDARY_TARGET\n26 | CA_DISABLE_ENTRY_REACTIONS\n27 | CA_PERFECT_ACCURACY\n28 | CA_CAN_USE_FRUSTRATED_ADVANCE\n29 | CA_MOVE_TO_LOCATION_BEFORE_COVER_SEARCH\n30 | ped can shoot without los\n31 | CA_MAINTAIN_MIN_DISTANCE_TO_TARGET\n32 | \n33 | \n34 | CA_ALLOW_PROJECTILE_SWAPS_AFTER_REPEATED_THROWS\n35 | CA_DISABLE_PINNED_DOWN\n36 | CA_DISABLE_PIN_DOWN_OTHERS\n37 | CA_OPEN_COMBAT_WHEN_DEFENSIVE_AREA_IS_REACHED\n38 | CA_DISABLE_BULLET_REACTIONS\n39 | CA_CAN_BUST\n40 | CA_IGNORED_BY_OTHER_PEDS_WHEN_WANTED\n41 | CA_CAN_COMMANDEER_VEHICLES\n42 | CA_CAN_FLANK\n43 | CA_SWITCH_TO_ADVANCE_IF_CANT_FIND_COVER\n44 | CA_SWITCH_TO_DEFENSIVE_IF_IN_COVER\n45 | CA_CLEAR_PRIMARY_DEFENSIVE_AREA_WHEN_REACHED\n46 | CA_CAN_FIGHT_ARMED_PEDS_WHEN_NOT_ARMED\n47 | CA_ENABLE_TACTICAL_POINTS_WHEN_DEFENSIVE\n48 | CA_DISABLE_COVER_ARC_ADJUSTMENTS\n49 | CA_USE_ENEMY_ACCURACY_SCALING\n50 | CA_CAN_CHARGE\n51 | CA_REMOVE_AREA_SET_WILL_ADVANCE_WHEN_DEFENSIVE_AREA_REACHED\n52 | CA_USE_VEHICLE_ATTACK\n53 | CA_USE_VEHICLE_ATTACK_IF_VEHICLE_HAS_MOUNTED_GUNS\n54 | CA_ALWAYS_EQUIP_BEST_WEAPON\n55 | CA_CAN_SEE_UNDERWATER_PEDS\n56 | CA_DISABLE_AIM_AT_AI_TARGETS_IN_HELIS\n57 | CA_DISABLE_SEEK_DUE_TO_LINE_OF_SIGHT\n58 | CA_DISABLE_FLEE_FROM_COMBAT\n59 | CA_DISABLE_TARGET_CHANGES_DURING_VEHICLE_PURSUIT\n60 | CA_CAN_THROW_SMOKE_GRENADE\n61 | \n62 | CA_CLEAR_AREA_SET_DEFENSIVE_IF_DEFENSIVE_CANNOT_BE_REACHED\n63 | \n64 | CA_DISABLE_BLOCK_FROM_PURSUE_DURING_VEHICLE_CHASE\n65 | CA_DISABLE_SPIN_OUT_DURING_VEHICLE_CHASE\n66 | CA_DISABLE_CRUISE_IN_FRONT_DURING_BLOCK_DURING_VEHICLE_CHASE\n67 | CA_CAN_IGNORE_BLOCKED_LOS_WEIGHTING\n68 | CA_DISABLE_REACT_TO_BUDDY_SHOT\n69 | CA_PREFER_NAVMESH_DURING_VEHICLE_CHASE\n70 | CA_ALLOWED_TO_AVOID_OFFROAD_DURING_VEHICLE_CHASE\n71 | CA_PERMIT_CHARGE_BEYOND_DEFENSIVE_AREA\n72 | CA_USE_ROCKETS_AGAINST_VEHICLES_ONLY\n73 | CA_DISABLE_TACTICAL_POINTS_WITHOUT_CLEAR_LOS\n74 | CA_DISABLE_PULL_ALONGSIDE_DURING_VEHICLE_CHASE\n75 | \n76 | \n77 | CA_DISABLE_RESPONDED_TO_THREAT_BROADCAST\n78 | CA_DISABLE_ALL_RANDOMS_FLEE\n79 | CA_WILL_GENERATE_DEAD_PED_SEEN_SCRIPT_EVENTS\n80 | \n81 | CA_FORCE_STRAFE\n82 | \n83 | \n84 | \n85 | \n86 | \n87 | \n88 | \n89 | \n90 | \n91 | CA_USE_RANGE_BASED_WEAPON_SELECTION\n92 | \n93 | CA_PREFER_MELEE\n94 | \n95 | \n96 | \n97 | \n98 | \n99 | \n100 | \n101 | CA_RESTRICT_IN_VEHICLE_AIMING_TO_CURRENT_SIDE\n102 | \n103 | \n104 | \n105 | CA_CAN_CRUISE_AND_BLOCK_IN_VEHICLE\n106 | CA_PREFER_AIR_COMBAT_WHEN_IN_AIRCRAFT\n107 | CA_ALLOW_DOG_FIGHTING\n108 | CA_PREFER_NON_AIRCRAFT_TARGETS\n109 | CA_PREFER_KNOWN_TARGETS_WHEN_COMBAT_CLOSEST_TARGET\n110 | \n111 | \n112 | \n113 | CA_USE_INFINITE_CLIPS\n114 | CA_CAN_EXECUTE_TARGET\n115 | CA_DISABLE_RETREAT_DUE_TO_TARGET_PROXIMITY\n116 | CA_PREFER_DUAL_WIELD\n117 | CA_WILL_CUT_FREE_HOGTIED_PEDS\n118 | CA_TRY_TO_FORCE_SURRENDER\n119 | \n120 | if false, ped will not holster their secondary weapon\n121 | \n122 | \n123 | \n124 | \n125 | CA_QUIT_WHEN_TARGET_FLEES_INTERACTION_FIGHT\n126 | \n127 | \n128 | \n129 | \n130 | \n131 | CA_PREVENT_UNSAFE_PROJECTILE_THROWS\n132 | \n133 | CA_DISABLE_BLANK_SHOTS\n134 | \n","tables":[],"sourceUrl":"https://github.com/femga/rdr3_discoveries/tree/477aaaccadb7f0c042286611d9939009636cff12/AI/COMBAT_ATTRIBUTES","rows":[]}