{"slug":"AI/RAGDOLL_BLOCKING_FLAGS","category":"AI","title":"RAGDOLL BLOCKING FLAGS","kind":"markdown","intro":"","body":"## Some RAGDOLL BLOCKING Flags\n\n## Example\n\n```lua\n\tCitizen.InvokeNative(0x26695EC767728D84,ped_id,512,true)  -- SET_RAGDOLL_BLOCKING_FLAGS ped immediately gets up when ragdolled (without animation);\n```\n\n<h2>Some known RAGDOLL BLOCKING Flags.</h2>\n\nFlagId | RAGDOLL BLOCKING FLAG Action Result\n----------- | --------------------------\n1 | RBF_BULLET_IMPACT\n2 | RBF_VEHICLE_IMPACT\n4 | RBF_FIRE\n8 | RBF_ELECTROCUTION\n16 | RBF_PLAYER_IMPACT\n32 | RBF_EXPLOSION\n64 | RBF_IMPACT_OBJECT\n128 | RBF_MELEE\n256 | RBF_RUBBER_BULLET\n512 | RBF_FALLING\n1024 | RBF_WATER_JET\n2048 | RBF_DROWNING\n4096 | RBF_ALLOW_BLOCK_DEAD_PED\n8192 | RBF_PLAYER_BUMP\n16384 | RBF_PLAYER_RAGDOLL_BUMP\n32768 | RBF_PED_RAGDOLL_BUMP\n65536 | RBF_VEHICLE_GRAB\n131072 | RBF_SMOKE_GRENADE\n262144 | RBF_HORSE_BUMP\n524288 | RBF_ACTIVATE_ON_COLLISION\n","tables":[],"sourceUrl":"https://github.com/femga/rdr3_discoveries/tree/477aaaccadb7f0c042286611d9939009636cff12/AI/RAGDOLL_BLOCKING_FLAGS","rows":[]}