# CScenarioPointFlags__Flags

## Used by

- [TASK::_SET_SCENARIO_POINT_FLAG](https://natives.borderlinerp.com/natives/TASK/_SET_SCENARIO_POINT_FLAG.md) `0x5AF19B6CC2115D34`
- [TASK::_IS_SCENARIO_POINT_FLAG_SET](https://natives.borderlinerp.com/natives/TASK/_IS_SCENARIO_POINT_FLAG_SET.md) `0x8569C38D2FB80650`

## Values

| Name | Value | Note |
| --- | --- | --- |
| `_0x27B31061` | `0` |  |
| `PreventPedFromGettingOffTrains` | `1` |  |
| `AggressiveVehicleDriving` | `2` |  |
| `_0x06BC63F2` | `3` |  |
| `_0x5AA3BE00` | `4` |  |
| `ClusterLeader` | `5` |  |
| `ConversePoint` | `6` |  |
| `_0xE83E339C` | `7` |  |
| `DisablePlayerUse` | `8` |  |
| `DisableWitnessBehaviour` | `9` |  |
| `EndScenarioIfPlayerWithinRadius` | `10` |  |
| `EventsInRadiusTriggerDisputes` | `11` |  |
| `EventsInRadiusTriggerThreatResponse` | `12` |  |
| `ExtendedRange` | `13` |  |
| `HighPriority` | `14` |  |
| `HubNode` | `15` |  |
| `IgnoreLoitering` | `16` |  |
| `IgnoreMaxInRange` | `17` |  |
| `IgnoreThreatsIfLosNotClear` | `18` |  |
| `IgnoreWeatherRestrictions` | `19` |  |
| `InWater` | `20` |  |
| `LandVehicleOnArrival` | `21` |  |
| `MissionCritical` | `22` |  |
| `NoAttraction` | `23` |  |
| `NoRespawnUntilStreamedOut` | `24` |  |
| `NoSpawn` | `25` |  |
| `NoVehicleSpawnMaxDistance` | `26` |  |
| `OnlySpawnInSameInterior` | `27` |  |
| `OpenDoor` | `28` |  |
| `PavementNode` | `29` |  |
| `PreciseUseTime` | `30` |  |
| `ResetNoCollisionOnCleanUp` | `31` |  |
| `SetPedDrunk` | `32` |  |
| `ShortRange` | `33` |  |
| `SpawnedPedIsArrestable` | `34` |  |
| `StationaryReactions` | `35` |  |
| `CanBeUsedByAmbientPedsToGetOnTrain` | `36` |  |
| `TerritorialScenario` | `37` |  |
| `UseHeadOrientationForPerception` | `38` |  |
| `UseLoSChecks` | `39` |  |
| `UseSearchlight` | `40` |  |
| `UseVehicleFrontForArrival` | `41` |  |
| `_0xDBCF4713` | `42` |  |
| `_0xAE9CDEC4` | `43` |  |
| `CampfireScenario` | `44` |  |
| `_0x6F1EF279` | `45` |  |
| `CanConverseThenLeave` | `46` |  |
| `VegVolume` | `47` |  |
| `_0xED924097` | `48` |  |
| `_0xB1D91209` | `49` |  |
| `Isolated` | `50` |  |
| `ExcludeFromDynamicSearch` | `51` |  |
| `_0x51040B88` | `52` |  |
| `_0xB3EB0FA6` | `53` |  |
| `_0x30A8DCC6` | `54` |  |
| `_0xDEE6B943` | `55` |  |
| `_0xC5CC870F` | `56` |  |
| `_0xFBEEC8B2` | `57` |  |
| `SeatedChair` | `58` |  |
| `SeatedBench` | `59` |  |
| `SeatedAtTable` | `60` |  |
| `SeatedNoBack` | `61` |  |
| `_0x9030FA20` | `62` |  |
| `_0x7C44D036` | `63` |  |

*Source: Halen84 Native Flags & Enums — https://github.com/Halen84/RDR3-Native-Flags-And-Enums/tree/1049e650690e3eff085988285df310a71af587f3/CScenarioPointFlags__Flags*
