# Combat__Attribute__Enum

## Used by

- [PED::SET_PED_COMBAT_ATTRIBUTES](https://natives.borderlinerp.com/natives/PED/SET_PED_COMBAT_ATTRIBUTES.md) `0x9F7794730795E019`
- [PED::_GET_PED_COMBAT_ATTRIBUTE](https://natives.borderlinerp.com/natives/PED/_GET_PED_COMBAT_ATTRIBUTE.md) `0xCC2B20596E29E4E3`

## Values

| Name | Value | Note |
| --- | --- | --- |
| `CA_USE_COVER` | `0` |  |
| `CA_USE_VEHICLE` | `1` |  |
| `CA_DO_DRIVEBYS` | `2` |  |
| `CA_LEAVE_VEHICLES` | `3` |  |
| `CA_STRAFE_BASED_ON_TARGET_PROXIMITY` | `4` |  |
| `CA_ALWAYS_FIGHT` | `5` |  |
| `CA_FLEE_WHILST_IN_VEHICLE` | `6` |  |
| `CA_JUST_FOLLOW_VEHICLE` | `7` |  |
| `CA_ALLOW_STRAFE_BREAKUP` | `8` |  |
| `CA_WILL_SCAN_FOR_DEAD_PEDS` | `9` |  |
| `CA_0x793BF941` | `10` |  |
| `CA_JUST_SEEK_COVER` | `11` |  |
| `CA_BLIND_FIRE_IN_COVER` | `12` |  |
| `CA_COVER_SEARCH_IN_ARC_AWAY_FROM_TARGET` | `13` |  |
| `CA_CAN_INVESTIGATE` | `14` |  |
| `CA_CAN_USE_RADIO` | `15` |  |
| `CA_STRAFE_DUE_TO_BULLET_EVENTS` | `16` |  |
| `CA_ALWAYS_FLEE` | `17` |  |
| `CA_0x934F1825` | `18` |  |
| `CA_0x70F392F0` | `19` |  |
| `CA_CAN_TAUNT_IN_VEHICLE` | `20` |  |
| `CA_CAN_CHASE_TARGET_ON_FOOT` | `21` |  |
| `CA_WILL_DRAG_INJURED_PEDS_TO_SAFETY` | `22` |  |
| `CA_0x42843828` | `23` |  |
| `CA_USE_PROXIMITY_FIRING_RATE` | `24` |  |
| `CA_DISABLE_SECONDARY_TARGET` | `25` |  |
| `CA_DISABLE_ENTRY_REACTIONS` | `26` |  |
| `CA_PERFECT_ACCURACY` | `27` |  |
| `CA_CAN_USE_FRUSTRATED_ADVANCE` | `28` |  |
| `CA_MOVE_TO_LOCATION_BEFORE_COVER_SEARCH` | `29` |  |
| `CA_CAN_SHOOT_WITHOUT_LOS` | `30` |  |
| `CA_MAINTAIN_MIN_DISTANCE_TO_TARGET` | `31` |  |
| `CA_0xBC6BB720` | `32` |  |
| `CA_0x8D3F251D` | `33` |  |
| `CA_ALLOW_PROJECTILE_SWAPS_AFTER_REPEATED_THROWS` | `34` |  |
| `CA_DISABLE_PINNED_DOWN` | `35` |  |
| `CA_DISABLE_PIN_DOWN_OTHERS` | `36` |  |
| `CA_OPEN_COMBAT_WHEN_DEFENSIVE_AREA_IS_REACHED` | `37` |  |
| `CA_DISABLE_BULLET_REACTIONS` | `38` |  |
| `CA_CAN_BUST` | `39` |  |
| `CA_IGNORED_BY_OTHER_PEDS_WHEN_WANTED` | `40` |  |
| `CA_CAN_COMMANDEER_VEHICLES` | `41` |  |
| `CA_CAN_FLANK` | `42` |  |
| `CA_SWITCH_TO_ADVANCE_IF_CANT_FIND_COVER` | `43` |  |
| `CA_SWITCH_TO_DEFENSIVE_IF_IN_COVER` | `44` |  |
| `CA_CLEAR_PRIMARY_DEFENSIVE_AREA_WHEN_REACHED` | `45` |  |
| `CA_CAN_FIGHT_ARMED_PEDS_WHEN_NOT_ARMED` | `46` |  |
| `CA_ENABLE_TACTICAL_POINTS_WHEN_DEFENSIVE` | `47` |  |
| `CA_DISABLE_COVER_ARC_ADJUSTMENTS` | `48` |  |
| `CA_USE_ENEMY_ACCURACY_SCALING` | `49` |  |
| `CA_CAN_CHARGE` | `50` |  |
| `CA_REMOVE_AREA_SET_WILL_ADVANCE_WHEN_DEFENSIVE_AREA_REACHED` | `51` |  |
| `CA_USE_VEHICLE_ATTACK` | `52` |  |
| `CA_USE_VEHICLE_ATTACK_IF_VEHICLE_HAS_MOUNTED_GUNS` | `53` |  |
| `CA_ALWAYS_EQUIP_BEST_WEAPON` | `54` |  |
| `CA_CAN_SEE_UNDERWATER_PEDS` | `55` |  |
| `CA_DISABLE_AIM_AT_AI_TARGETS_IN_HELIS` | `56` |  |
| `CA_DISABLE_SEEK_DUE_TO_LINE_OF_SIGHT` | `57` |  |
| `CA_DISABLE_FLEE_FROM_COMBAT` | `58` |  |
| `CA_DISABLE_TARGET_CHANGES_DURING_VEHICLE_PURSUIT` | `59` |  |
| `CA_CAN_THROW_SMOKE_GRENADE` | `60` |  |
| `CA_UNUSED6` | `61` |  |
| `CA_CLEAR_AREA_SET_DEFENSIVE_IF_DEFENSIVE_CANNOT_BE_REACHED` | `62` |  |
| `CA_UNUSED7` | `63` |  |
| `CA_DISABLE_BLOCK_FROM_PURSUE_DURING_VEHICLE_CHASE` | `64` |  |
| `CA_DISABLE_SPIN_OUT_DURING_VEHICLE_CHASE` | `65` |  |
| `CA_DISABLE_CRUISE_IN_FRONT_DURING_BLOCK_DURING_VEHICLE_CHASE` | `66` |  |
| `CA_CAN_IGNORE_BLOCKED_LOS_WEIGHTING` | `67` |  |
| `CA_DISABLE_REACT_TO_BUDDY_SHOT` | `68` |  |
| `CA_PREFER_NAVMESH_DURING_VEHICLE_CHASE` | `69` |  |
| `CA_ALLOWED_TO_AVOID_OFFROAD_DURING_VEHICLE_CHASE` | `70` |  |
| `CA_PERMIT_CHARGE_BEYOND_DEFENSIVE_AREA` | `71` |  |
| `CA_USE_ROCKETS_AGAINST_VEHICLES_ONLY` | `72` |  |
| `CA_DISABLE_TACTICAL_POINTS_WITHOUT_CLEAR_LOS` | `73` |  |
| `CA_DISABLE_PULL_ALONGSIDE_DURING_VEHICLE_CHASE` | `74` |  |
| `CA_0xB53C7137` | `75` |  |
| `CA_UNUSED8` | `76` |  |
| `CA_DISABLE_RESPONDED_TO_THREAT_BROADCAST` | `77` |  |
| `CA_DISABLE_ALL_RANDOMS_FLEE` | `78` |  |
| `CA_WILL_GENERATE_DEAD_PED_SEEN_SCRIPT_EVENTS` | `79` |  |
| `CA_UNUSED9` | `80` |  |
| `CA_FORCE_STRAFE` | `81` |  |
| `CA_UNUSED10` | `82` |  |
| `CA_0x2060C16F` | `83` |  |
| `CA_0x98669E6C` | `84` |  |
| `CA_0x6E44A6F2` | `85` |  |
| `CA_0xC6A191DB` | `86` |  |
| `CA_0x57C8EF37` | `87` |  |
| `CA_0xA265A9FC` | `88` |  |
| `CA_0xE3FA8ABB` | `89` |  |
| `CA_0x9AA00F0F` | `90` |  |
| `CA_USE_RANGE_BASED_WEAPON_SELECTION` | `91` |  |
| `CA_0x8AF8D68D` | `92` |  |
| `CA_PREFER_MELEE` | `93` |  |
| `CA_UNUSED11` | `94` |  |
| `CA_UNUSED12` | `95` |  |
| `CA_0x64BBB208` | `96` |  |
| `CA_0x625F4C52` | `97` |  |
| `CA_0x945B1F0C` | `98` |  |
| `CA_UNUSED13` | `99` |  |
| `CA_UNUSED14` | `100` |  |
| `CA_RESTRICT_IN_VEHICLE_AIMING_TO_CURRENT_SIDE` | `101` |  |
| `CA_UNUSED15` | `102` |  |
| `CA_UNUSED16` | `103` |  |
| `CA_UNUSED17` | `104` |  |
| `CA_CAN_CRUISE_AND_BLOCK_IN_VEHICLE` | `105` |  |
| `CA_PREFER_AIR_COMBAT_WHEN_IN_AIRCRAFT` | `106` |  |
| `CA_ALLOW_DOG_FIGHTING` | `107` |  |
| `CA_PREFER_NON_AIRCRAFT_TARGETS` | `108` |  |
| `CA_PREFER_KNOWN_TARGETS_WHEN_COMBAT_CLOSEST_TARGET` | `109` |  |
| `CA_0x875B82F3` | `110` |  |
| `CA_0x1CB77C49` | `111` |  |
| `CA_0x8EB01547` | `112` |  |
| `CA_USE_INFINITE_CLIPS` | `113` |  |
| `CA_CAN_EXECUTE_TARGET` | `114` |  |
| `CA_DISABLE_RETREAT_DUE_TO_TARGET_PROXIMITY` | `115` |  |
| `CA_PREFER_DUAL_WIELD` | `116` |  |
| `CA_WILL_CUT_FREE_HOGTIED_PEDS` | `117` |  |
| `CA_TRY_TO_FORCE_SURRENDER` | `118` |  |
| `CA_0x0136E7B6` | `119` |  |
| `CA_0x797D7A1A` | `120` |  |
| `CA_0x97B4A6E4` | `121` |  |
| `CA_0x1FAAD7AF` | `122` |  |
| `CA_0x492B880F` | `123` |  |
| `CA_0xBE151581` | `124` |  |
| `CA_QUIT_WHEN_TARGET_FLEES_INTERACTION_FIGHT` | `125` |  |
| `CA_0xAC5E5497` | `126` |  |
| `CA_0xE300164C` | `127` |  |
| `CA_0xC82D4787` | `128` |  |
| `CA_0x31E0808F` | `129` |  |
| `CA_0x0A9A7130` | `130` |  |
| `CA_PREVENT_UNSAFE_PROJECTILE_THROWS` | `131` |  |
| `CA_0xA55AD510` | `132` |  |
| `CA_DISABLE_BLANK_SHOTS` | `133` |  |
| `CA_0xA78BB3BD` | `134` |  |

*Source: Halen84 Native Flags & Enums — https://github.com/Halen84/RDR3-Native-Flags-And-Enums/tree/1049e650690e3eff085988285df310a71af587f3/Combat__Attribute__Enum*
