# DoorScriptState

## Used by

- [OBJECT::DOOR_SYSTEM_SET_DOOR_STATE](https://natives.borderlinerp.com/natives/OBJECT/DOOR_SYSTEM_SET_DOOR_STATE.md) `0x6BAB9442830C7F53`
- [OBJECT::DOOR_SYSTEM_GET_DOOR_STATE](https://natives.borderlinerp.com/natives/OBJECT/DOOR_SYSTEM_GET_DOOR_STATE.md) `0x160AA1B32F6139B8`

## Values

| Name | Value | Note |
| --- | --- | --- |
| `DOORSTATE_INVALID` | `-1` |  |
| `DOORSTATE_UNLOCKED` | `0` |  |
| `DOORSTATE_LOCKED_UNBREAKABLE` | `1` |  |
| `DOORSTATE_LOCKED_BREAKABLE` | `2` |  |
| `DOORSTATE_NUM` | `3` |  |

*Source: Halen84 Native Flags & Enums — https://github.com/Halen84/RDR3-Native-Flags-And-Enums/tree/1049e650690e3eff085988285df310a71af587f3/DoorScriptState*
