# _PED_SET_SIMPLE_PLAYER_MEMORY

C++ name: `_0x6ED55512`

## Used by

- [PED::_PED_SET_SIMPLE_PLAYER_MEMORY](https://natives.borderlinerp.com/natives/PED/_PED_SET_SIMPLE_PLAYER_MEMORY.md) `0xC494C76A34266E82`

## Values

| Name | Value | Note |
| --- | --- | --- |
| `PutOnDisguise` | `0` |  |
| `EnteredScenario` | `1` |  |
| `_0xB8FFD209` | `2` |  |
| `KnockedOut` | `3` |  |
| `_0xF95414AC` | `4` |  |
| `_0x75E81EB4` | `5` |  |
| `_0x61B77DB1` | `6` |  |
| `_0x3317A66E` | `7` |  |
| `_0x7DC01894` | `8` |  |
| `_0xE2AAEEED` | `9` |  |
| `_0x0D565D85` | `10` |  |
| `_0x7A5DD4CC` | `11` |  |
| `_0x15CE18DA` | `12` |  |
| `TookOffDisguise` | `13` |  |
| `_0xAECEB3D2` | `14` |  |
| `SwappedHat` | `15` |  |
| `_0x44AAB30E` | `16` |  |
| `PlayedBumpAnimDialogue` | `17` |  |
| `LeftCampfireScenario` | `18` |  |
| `_0x74FA1EF6` | `19` |  |
| `PlayerEvasiveAnim` | `20` |  |
| `_0x412C995B` | `21` |  |
| `_0x9F49EE67` | `22` |  |
| `_0x52C9695B` | `23` |  |
| `_0x7BFEBAE8` | `24` |  |
| `_0xA433BBD5` | `25` |  |
| `TriggeredInteractionSpeech` | `26` |  |
| `_0x4FC392A2` | `27` |  |
| `_0x5A2F5822` | `28` |  |

*Source: Halen84 Native Flags & Enums — https://github.com/Halen84/RDR3-Native-Flags-And-Enums/tree/1049e650690e3eff085988285df310a71af587f3/_PED_SET_SIMPLE_PLAYER_MEMORY*
