# eBlendBackSmoothing

## Used by

- [CAMERA::STOP_RENDERING_SCRIPT_CAMS_USING_CATCH_UP](https://natives.borderlinerp.com/natives/CAMERA/STOP_RENDERING_SCRIPT_CAMS_USING_CATCH_UP.md) `0x8C7C7FF7CF0E5153`
- [CAMERA::SET_CAM_SPLINE_SMOOTHING_STYLE](https://natives.borderlinerp.com/natives/CAMERA/SET_CAM_SPLINE_SMOOTHING_STYLE.md) `0x84B3645618E726B0`

## Values

| Name | Value | Note |
| --- | --- | --- |
| `CAM_SPLINE_NO_SMOOTH` | `0` |  |
| `CAM_SPLINE_SLOW_IN_SMOOTH` | `1` |  |
| `CAM_SPLINE_SLOW_OUT_SMOOTH` | `2` |  |
| `CAM_SPLINE_SLOW_IN_OUT_SMOOTH` | `3` |  |
| `CAM_SPLINE_VERY_SLOW_IN` | `4` |  |
| `CAM_SPLINE_VERY_SLOW_OUT` | `5` |  |
| `CAM_SPLINE_VERY_SLOW_IN_SLOW_OUT` | `6` |  |
| `CAM_SPLINE_SLOW_IN_VERY_SLOW_OUT` | `7` |  |
| `CAM_SPLINE_VERY_SLOW_IN_VERY_SLOW_OUT` | `8` |  |
| `CAM_SPLINE_EASE_IN` | `9` |  |
| `CAM_SPLINE_EASE_OUT` | `10` |  |
| `CAM_SPLINE_QUADRATIC_EASE_IN` | `11` |  |
| `CAM_SPLINE_QUADRATIC_EASE_OUT` | `12` |  |
| `CAM_SPLINE_QUADRATIC_EASE_IN_OUT` | `13` |  |
| `CAM_SPLINE_CUBIC_EASE_IN` | `14` |  |
| `CAM_SPLINE_CUBIC_EASE_OUT` | `15` |  |
| `CAM_SPLINE_CUBIC_EASE_IN_OUT` | `16` |  |
| `CAM_SPLINE_QUARTIC_EASE_IN` | `17` |  |
| `CAM_SPLINE_QUARTIC_EASE_OUT` | `18` |  |
| `CAM_SPLINE_QUARTIC_EASE_IN_OUT` | `19` |  |
| `CAM_SPLINE_QUINTIC_EASE_IN` | `20` |  |
| `CAM_SPLINE_QUINTIC_EASE_OUT` | `21` |  |
| `CAM_SPLINE_QUINTIC_EASE_IN_OUT` | `22` |  |
| `CAM_SPLINE_CIRCULAR_EASE_IN` | `23` |  |
| `CAM_SPLINE_CIRCULAR_EASE_OUT` | `24` |  |
| `CAM_SPLINE_CIRCULAR_EASE_IN_OUT` | `25` |  |

*Source: Halen84 Native Flags & Enums — https://github.com/Halen84/RDR3-Native-Flags-And-Enums/tree/1049e650690e3eff085988285df310a71af587f3/eBlendBackSmoothing*
