# eEulerRotationOrder

## Used by

- [CAMERA::GET_CAM_ROT](https://natives.borderlinerp.com/natives/CAMERA/GET_CAM_ROT.md) `0x9BF96B57254E7889`
- [CAMERA::SET_CAM_ROT](https://natives.borderlinerp.com/natives/CAMERA/SET_CAM_ROT.md) `0x63DFA6810AD78719`
- [CAMERA::GET_GAMEPLAY_CAM_ROT](https://natives.borderlinerp.com/natives/CAMERA/GET_GAMEPLAY_CAM_ROT.md) `0x0252D2B5582957A6`
- [CAMERA::GET_FINAL_RENDERED_CAM_ROT](https://natives.borderlinerp.com/natives/CAMERA/GET_FINAL_RENDERED_CAM_ROT.md) `0x602685BD85DD26CA`
- [CAMERA::CREATE_CAM_WITH_PARAMS](https://natives.borderlinerp.com/natives/CAMERA/CREATE_CAM_WITH_PARAMS.md) `0x40C23491CE83708E`
- [CAMERA::CREATE_CAMERA_WITH_PARAMS](https://natives.borderlinerp.com/natives/CAMERA/CREATE_CAMERA_WITH_PARAMS.md) `0x98B99B9F27E2D60B`
- [CAMERA::SET_CAM_PARAMS](https://natives.borderlinerp.com/natives/CAMERA/SET_CAM_PARAMS.md) `0xA47BBFFFB83D4D0A`
- [CAMERA::ADD_CAM_SPLINE_NODE](https://natives.borderlinerp.com/natives/CAMERA/ADD_CAM_SPLINE_NODE.md) `0xF1F57F9D230F9CD1`
- [CAMERA::PLAY_CAM_ANIM](https://natives.borderlinerp.com/natives/CAMERA/PLAY_CAM_ANIM.md) `0xA263DDF694D563F6`
- [ENTITY::GET_ENTITY_ROTATION](https://natives.borderlinerp.com/natives/ENTITY/GET_ENTITY_ROTATION.md) `0xE09CAF86C32CB48F`
- [ENTITY::SET_ENTITY_ROTATION](https://natives.borderlinerp.com/natives/ENTITY/SET_ENTITY_ROTATION.md) `0x9CC8314DFEDE441E`
- [PED::GET_ANIM_INITIAL_OFFSET_POSITION](https://natives.borderlinerp.com/natives/PED/GET_ANIM_INITIAL_OFFSET_POSITION.md) `0xBE22B26DD764C040`
- [PED::GET_ANIM_INITIAL_OFFSET_ROTATION](https://natives.borderlinerp.com/natives/PED/GET_ANIM_INITIAL_OFFSET_ROTATION.md) `0x4B805E6046EE9E47`
- [TASK::TASK_PLAY_ANIM_ADVANCED](https://natives.borderlinerp.com/natives/TASK/TASK_PLAY_ANIM_ADVANCED.md) `0x83CDB10EA29B370B`
- [TASK::TASK_MOVE_NETWORK_ADVANCED_BY_NAME_WITH_INIT_PARAMS](https://natives.borderlinerp.com/natives/TASK/TASK_MOVE_NETWORK_ADVANCED_BY_NAME_WITH_INIT_PARAMS.md) `0x7B6A04F98BBAFB2C`
- [OBJECT::CREATE_PICKUP_ROTATE](https://natives.borderlinerp.com/natives/OBJECT/CREATE_PICKUP_ROTATE.md) `0x891804727E0A98B7`
- [SHAPETEST::START_SHAPE_TEST_BOX](https://natives.borderlinerp.com/natives/SHAPETEST/START_SHAPE_TEST_BOX.md) `0xFE466162C4401D18`

## Values

| Name | Value | Note |
| --- | --- | --- |
| `CAM_EULER_XYZ` | `0` |  |
| `CAM_EULER_XZY` | `1` |  |
| `CAM_EULER_YXZ` | `2` |  |
| `CAM_EULER_YZX` | `3` |  |
| `CAM_EULER_ZXY` | `4` |  |
| `CAM_EULER_ZYX` | `5` |  |

*Source: Halen84 Native Flags & Enums — https://github.com/Halen84/RDR3-Native-Flags-And-Enums/tree/1049e650690e3eff085988285df310a71af587f3/eEulerRotationOrder*
