# ePedScriptConfigFlags

## Used by

- [PED::SET_PED_CONFIG_FLAG](https://natives.borderlinerp.com/natives/PED/SET_PED_CONFIG_FLAG.md) `0x1913FE4CBF41C463`
- [PED::GET_PED_CONFIG_FLAG](https://natives.borderlinerp.com/natives/PED/GET_PED_CONFIG_FLAG.md) `0x7EE53118C892B513`

## Values

| Name | Value | Note |
| --- | --- | --- |
| `PCF_AllowMedicsToAttend` | `0` |  |
| `PCF_0x24B45566` | `1` |  |
| `PCF_DontAllowToBeDraggedOutOfVehicle` | `2` |  |
| `PCF_GetOutUndriveableVehicle` | `3` |  |
| `PCF_HasBounty` | `4` |  |
| `PCF_WillFlyThroughWindscreen` | `5` |  |
| `PCF_DontInfluenceWantedLevel` | `6` |  |
| `PCF_DisableLockonToRandomPeds` | `7` |  |
| `PCF_AllowLockonToFriendlyPlayers` | `8` |  |
| `PCF_KilledByStealth` | `9` |  |
| `PCF_KilledByTakedown` | `10` |  |
| `PCF_Knockedout` | `11` |  |
| `PCF_IsAimingGun` | `12` |  |
| `PCF_ForcedAim` | `13` |  |
| `PCF_OpenDoorArmIK` | `14` |  |
| `PCF_DontActivateRagdollFromVehicleImpact` | `15` |  |
| `PCF_DontActivateRagdollFromBulletImpact` | `16` |  |
| `PCF_DontActivateRagdollFromExplosions` | `17` |  |
| `PCF_DontActivateRagdollFromFire` | `18` |  |
| `PCF_DontActivateRagdollFromElectrocution` | `19` |  |
| `PCF_KeepWeaponHolsteredUnlessFired` | `20` |  |
| `PCF_ForceControlledKnockout` | `21` |  |
| `PCF_FallsOutOfVehicleWhenKilled` | `22` |  |
| `PCF_GetOutBurningVehicle` | `23` |  |
| `PCF_RunFromFiresAndExplosions` | `24` |  |
| `PCF_TreatAsPlayerDuringTargeting` | `25` |  |
| `PCF_DisableMelee` | `26` |  |
| `PCF_DisableUnarmedDrivebys` | `27` |  |
| `PCF_JustGetsPulledOutWhenElectrocuted` | `28` |  |
| `PCF_DisableMeleeHitReactions` | `29` |  |
| `PCF_WillNotHotwireLawEnforcementVehicle` | `30` |  |
| `PCF_WillCommandeerRatherThanJack` | `31` |  |
| `PCF_ForcePedToFaceLeftInCover` | `32` |  |
| `PCF_ForcePedToFaceRightInCover` | `33` |  |
| `PCF_BlockPedFromTurningInCover` | `34` |  |
| `PCF_KeepRelationshipGroupAfterCleanUp` | `35` |  |
| `PCF_ForcePedToBeDragged` | `36` |  |
| `PCF_PreventPedFromReactingToBeingJacked` | `37` |  |
| `PCF_RemoveDeadExtraFarAway` | `38` |  |
| `PCF_ArrestResult` | `39` |  |
| `PCF_CanAttackFriendly` | `40` |  |
| `PCF_WillJackAnyPlayer` | `41` |  |
| `PCF_WillJackWantedPlayersRatherThanStealCar` | `42` |  |
| `PCF_DisableLadderClimbing` | `43` |  |
| `PCF_CowerInsteadOfFlee` | `44` |  |
| `PCF_CanActivateRagdollWhenVehicleUpsideDown` | `45` |  |
| `PCF_AlwaysRespondToCriesForHelp` | `46` |  |
| `PCF_DisableBloodPoolCreation` | `47` |  |
| `PCF_ShouldFixIfNoCollision` | `48` |  |
| `PCF_CanPerformArrest` | `49` |  |
| `PCF_CanPerformUncuff` | `50` |  |
| `PCF_CanBeArrested` | `51` |  |
| `PCF_PlayerPreferFrontSeatMP` | `52` |  |
| `PCF_DontEnterVehiclesInPlayersGroup` | `53` |  |
| `PCF_PreventAllMeleeTaunts` | `54` |  |
| `PCF_ForceDirectEntry` | `55` |  |
| `PCF_AlwaysSeeApproachingVehicles` | `56` |  |
| `PCF_CanDiveAwayFromApproachingVehicles` | `57` |  |
| `PCF_AllowPlayerToInterruptVehicleEntryExit` | `58` |  |
| `PCF_OnlyAttackLawIfPlayerIsWanted` | `59` |  |
| `PCF_PedsJackingMeDontGetIn` | `60` |  |
| `PCF_PedIgnoresAnimInterruptEvents` | `61` |  |
| `PCF_IsInCustody` | `62` |  |
| `PCF_ForceStandardBumpReactionThresholds` | `63` |  |
| `PCF_LawWillOnlyAttackIfPlayerIsWanted` | `64` |  |
| `PCF_PreventAutoShuffleToDriversSeat` | `65` |  |
| `PCF_UseKinematicModeWhenStationary` | `66` |  |
| `PCF_PlayerIsWeird` | `67` |  |
| `PCF_DoNothingWhenOnFootByDefault` | `68` |  |
| `PCF_DontReactivateRagdollOnPedCollisionWhenDead` | `69` |  |
| `PCF_DontActivateRagdollOnVehicleCollisionWhenDead` | `70` |  |
| `PCF_HasBeenInArmedCombat` | `71` |  |
| `PCF_Avoidance_Ignore_All` | `72` |  |
| `PCF_Avoidance_Ignored_by_All` | `73` |  |
| `PCF_Avoidance_Ignore_Group1` | `74` |  |
| `PCF_Avoidance_Member_of_Group1` | `75` |  |
| `PCF_ForcedToUseSpecificGroupSeatIndex` | `76` |  |
| `PCF_DisableExplosionReactions` | `77` |  |
| `PCF_WaitingForPlayerControlInterrupt` | `78` |  |
| `PCF_ForcedToStayInCover` | `79` |  |
| `PCF_GeneratesSoundEvents` | `80` |  |
| `PCF_0x5BE341F1` | `81` | PCF_[K-L]* |
| `PCF_AllowToBeTargetedInAVehicle` | `82` |  |
| `PCF_WaitForDirectEntryPointToBeFreeWhenExiting` | `83` |  |
| `PCF_OnlyRequireOnePressToExitVehicle` | `84` |  |
| `PCF_ForceExitToSkyDive` | `85` |  |
| `PCF_DisableExitToSkyDive` | `86` |  |
| `PCF_DisablePedAvoidance` | `87` |  |
| `PCF_0x4BF2D721` | `88` |  |
| `PCF_DisablePanicInVehicle` | `89` |  |
| `PCF_AllowedToDetachTrailer` | `90` |  |
| `PCF_ForceSkinCharacterCloth` | `91` |  |
| `PCF_LeaveEngineOnWhenExitingVehicles` | `92` |  |
| `PCF_PhoneDisableTextingAnimations` | `93` |  |
| `PCF_PhoneDisableTalkingAnimations` | `94` |  |
| `PCF_PhoneDisableCameraAnimations` | `95` |  |
| `PCF_DisableBlindFiringInShotReactions` | `96` |  |
| `PCF_AllowNearbyCoverUsage` | `97` |  |
| `PCF_CanAttackNonWantedPlayerAsLaw` | `98` |  |
| `PCF_WillTakeDamageWhenVehicleCrashes` | `99` |  |
| `PCF_AICanDrivePlayerAsRearPassenger` | `100` |  |
| `PCF_PlayerCanJackFriendlyPlayers` | `101` |  |
| `PCF_AIDriverAllowFriendlyPassengerSeatEntry` | `102` |  |
| `PCF_AllowMissionPedToUseInjuredMovement` | `103` |  |
| `PCF_PreventUsingLowerPrioritySeats` | `104` |  |
| `PCF_TeleportToLeaderVehicle` | `105` |  |
| `PCF_Avoidance_Ignore_WeirdPedBuffer` | `106` |  |
| `PCF_DontBlipCop` | `107` |  |
| `PCF_KillWhenTrapped` | `108` |  |
| `PCF_AvoidTearGas` | `109` |  |
| `PCF_OnlyUseForcedSeatWhenEnteringHeliInGroup` | `110` |  |
| `PCF_DisableWeirdPedEvents` | `111` |  |
| `PCF_ShouldChargeNow` | `112` |  |
| `PCF_DisableShockingEvents` | `113` |  |
| `PCF_0x38D6E079` | `114` |  |
| `PCF_DisableShockingDrivingOnPavementEvents` | `115` |  |
| `PCF_ShouldThrowSmokeGrenadeNow` | `116` |  |
| `PCF_ForceInitialPeekInCover` | `117` |  |
| `PCF_DisableJumpingFromVehiclesAfterLeader` | `118` |  |
| `PCF_ShoutToGroupOnPlayerMelee` | `119` |  |
| `PCF_IgnoredByAutoOpenDoors` | `120` |  |
| `PCF_ForceIgnoreMeleeActiveCombatant` | `121` |  |
| `PCF_CheckLoSForSoundEvents` | `122` |  |
| `PCF_CanSayFollowedByPlayerAudio` | `123` |  |
| `PCF_ActivateRagdollFromMinorPlayerContact` | `124` |  |
| `PCF_ForcePoseCharacterCloth` | `125` |  |
| `PCF_HasClothCollisionBounds` | `126` |  |
| `PCF_DontBehaveLikeLaw` | `127` |  |
| `PCF_DisablePoliceInvestigatingBody` | `128` |  |
| `PCF_LowerPriorityOfWarpSeats` | `129` |  |
| `PCF_DisableTalkTo` | `130` |  |
| `PCF_DontBlip` | `131` |  |
| `PCF_IgnoreLegIkRestrictions` | `132` |  |
| `PCF_ForceNoTimesliceIntelligenceUpdate` | `133` |  |
| `PCF_DontAllowTaskDoNothingTimeslicing` | `134` |  |
| `PCF_NotAllowedToJackAnyPlayers` | `135` |  |
| `PCF_CannotBeMounted` | `136` |  |
| `PCF_CannotBeTakenDown` | `137` |  |
| `PCF_OneShotWillKillPed` | `138` |  |
| `PCF_0xF6076F5C` | `139` |  |
| `PCF_IsDraftAnimal` | `140` |  |
| `PCF_DisablePlayerAutoHolster` | `141` |  |
| `PCF_0x8B989605` | `142` |  |
| `PCF_0x9239BD41` | `143` |  |
| `PCF_DisableHorseMPAutoFlee` | `144` |  |
| `PCF_EnableHorseMPAutoFleeInSP` | `145` |  |
| `PCF_CantWitnessCrimes` | `146` |  |
| `PCF_0xDB25067C` | `147` | PCF_Disable* |
| `PCF_0x0DD984BE` | `148` |  |
| `PCF_0x1A4C248B` | `149` | PCF_Allow* |
| `PCF_ForceBleeding` | `150` |  |
| `PCF_0xB11C76E8` | `151` |  |
| `PCF_0x79114A20` | `152` |  |
| `PCF_0x23E3351E` | `153` |  |
| `PCF_UseFollowLeaderThreatResponse` | `154` |  |
| `PCF_EnableCompanionAIAnalysis` | `155` |  |
| `PCF_EnableCompanionAISupport` | `156` |  |
| `PCF_DisableCompanionDragging` | `157` |  |
| `PCF_RequestStealthMovement` | `158` |  |
| `PCF_0xF95CE6DA` | `159` |  |
| `PCF_DisableDragDamage` | `160` |  |
| `PCF_IsWhistling` | `161` |  |
| `PCF_AlwaysLeaveTrainUponArrival` | `162` |  |
| `PCF_UseSloMoBloodVfx` | `163` |  |
| `PCF_0x10E66933` | `164` |  |
| `PCF_0x63DA4710` | `165` |  |
| `PCF_DontTeleportWithGroup` | `166` |  |
| `PCF_ShouldBeOnMount` | `167` |  |
| `PCF_EnableShockingEvents` | `168` |  |
| `PCF_DisableGrappleByPlayer` | `169` |  |
| `PCF_DisableGrappleByAi` | `170` |  |
| `PCF_0x6868B572` | `171` |  |
| `PCF_ForceDeepSurfaceCheck` | `172` |  |
| `PCF_0xE0892826` | `173` |  |
| `PCF_DisableEvasiveStep` | `174` |  |
| `PCF_SwappingReins` | `175` |  |
| `PCF_EnableAllyRevive` | `176` |  |
| `PCF_EnableEvasiveScanner` | `177` |  |
| `PCF_AllowNonTempExceptionEvents` | `178` |  |
| `PCF_0x605C7288` | `179` |  |
| `PCF_PreventDraggedOutOfCarThreatResponse` | `180` |  |
| `PCF_DisableDeepSurfaceAnims` | `181` |  |
| `PCF_DontBlipNotSynced` | `182` |  |
| `PCF_IsDuckingInVehicle` | `183` |  |
| `PCF_PreventAutoShuffleToTurretSeat` | `184` |  |
| `PCF_DisableEventInteriorStatusCheck` | `185` |  |
| `PCF_CorpseIsPersistent` | `186` |  |
| `PCF_ForceMeleeDamage` | `187` |  |
| `PCF_0x66114902` | `188` |  |
| `PCF_0xB94900F7` | `189` | PCF_[D-E]* |
| `PCF_0x405A7A35` | `190` |  |
| `PCF_DisableHorseRevival` | `191` |  |
| `PCF_DisableShootingAt` | `192` |  |
| `PCF_0x87C5E494` | `193` |  |
| `PCF_ShouldPedFollowersIgnoreWaypointMBR` | `194` |  |
| `PCF_0x308D5751` | `195` |  |
| `PCF_0xE821E96B` | `196` |  |
| `PCF_0xBE339BF1` | `197` |  |
| `PCF_0x8590C200` | `198` |  |
| `PCF_0x9C65B372` | `199` |  |
| `PCF_BroadcastRepondedToThreatWhenGoingToPointShooting` | `200` |  |
| `PCF_0x11CB5DCC` | `201` |  |
| `PCF_0x88F47BBF` | `202` |  |
| `PCF_0x11D9FB08` | `203` |  |
| `PCF_0x435F091E` | `204` |  |
| `PCF_0x34D49B13` | `205` |  |
| `PCF_0xB78E3FC8` | `206` |  |
| `PCF_FlamingHoovesActive` | `207` |  |
| `PCF_0x010FB89C` | `208` |  |
| `PCF_0xC44343FA` | `209` |  |
| `PCF_0xCEBE76AE` | `210` |  |
| `PCF_GiveAmbientDefaultTaskIfMissionPed` | `211` |  |
| `PCF_0x9C8397DB` | `212` |  |
| `PCF_DisableCounterAttacks` | `213` |  |
| `PCF_0x3B611ABF` | `214` | PCF_C* |
| `PCF_0xBFC10292` | `215` |  |
| `PCF_DontConfrontCriminal` | `216` |  |
| `PCF_SupressShockingEvents` | `217` |  |
| `PCF_DisablePickups` | `218` |  |
| `PCF_0x30675AE3` | `219` |  |
| `PCF_0x81BE4E79` | `220` |  |
| `PCF_0x5F20A08D` | `221` |  |
| `PCF_EnableIntimidationDragging` | `222` |  |
| `PCF_IsCriticalCorpse` | `223` |  |
| `PCF_DisableMeleeTargetSwitch` | `224` |  |
| `PCF_0x0C5FB46A` | `225` | PCF_[P-R]* |
| `PCF_DisableAIWeaponBlocking` | `226` |  |
| `PCF_0x43176C67` | `227` |  |
| `PCF_0x5752DFD6` | `228` |  |
| `PCF_0xC8249A24` | `229` |  |
| `PCF_KeepTasksAfterCleanUp` | `230` |  |
| `PCF_AllowMinorReactionsAsMissionPed` | `231` |  |
| `PCF_ForceDieInCar` | `232` |  |
| `PCF_PedIsEnemyToPlayer` | `233` |  |
| `PCF_NeverDoScenarioExitProbeChecks` | `234` |  |
| `PCF_NeverDoScenarioNavChecks` | `235` |  |
| `PCF_ForceSynchronousScenarioExitChecking` | `236` |  |
| `PCF_ForcePlayNormalScenarioExitOnNextScriptCommand` | `237` |  |
| `PCF_ForcePlayImmediateScenarioExitOnNextScriptCommand` | `238` |  |
| `PCF_ForcePlayFleeScenarioExitOnNextScriptCommand` | `239` |  |
| `PCF_0xC0C73A04` | `240` |  |
| `PCF_0x6DEDF3DE` | `241` |  |
| `PCF_0x59BEF34E` | `242` |  |
| `PCF_BlockDeadBodyShockingEventsWhenDead` | `243` |  |
| `PCF_DontAttackPlayerWithoutWantedLevel` | `244` |  |
| `PCF_DontActivateRagdollFromAnyPedImpact` | `245` |  |
| `PCF_ForcePedLoadCover` | `246` |  |
| `PCF_BlockCoweringInCover` | `247` |  |
| `PCF_BlockPeekingInCover` | `248` |  |
| `PCF_BlockWeaponSwitching` | `249` |  |
| `PCF_StopWeaponFiringOnImpact` | `250` |  |
| `PCF_0x946BACEC` | `251` |  |
| `PCF_SteerAroundDeadBodies` | `252` |  |
| `PCF_0x132E88AD` | `253` | PCF_C* |
| `PCF_0x17B799AE` | `254` |  |
| `PCF_SteersAroundPeds` | `255` |  |
| `PCF_SteersAroundVehicles` | `256` |  |
| `PCF_BlocksPathingWhenDead` | `257` |  |
| `PCF_0x96AA3A9B` | `258` |  |
| `PCF_CanAmbientHeadtrack` | `259` |  |
| `PCF_IsScuba` | `260` |  |
| `PCF_ResetLastVehicleOnVehicleExit` | `261` |  |
| `PCF_AllowPedInVehiclesOverrideTaskFlags` | `262` |  |
| `PCF_NoCriticalHits` | `263` |  |
| `PCF_UpperBodyDamageAnimsOnly` | `264` |  |
| `PCF_DrownsInWater` | `265` |  |
| `PCF_DiesInstantlyWhenSwimming` | `266` |  |
| `PCF_DrownsInSinkingVehicle` | `267` |  |
| `PCF_DisableWeaponBlocking` | `268` |  |
| `PCF_StayInCarOnJack` | `269` |  |
| `PCF_CanBeShotInVehicle` | `270` |  |
| `PCF_SuppressLowLODRagdollSwitchWhenCorpseSettles` | `271` |  |
| `PCF_TreatAsAmbientPedForDriverLockOn` | `272` |  |
| `PCF_NeverEverTargetThisPed` | `273` |  |
| `PCF_AllowPlayerLockOnIfFriendly` | `274` |  |
| `PCF_UseCameraHeadingForDesiredDirectionLockOnTest` | `275` |  |
| `PCF_TargettableWithNoLos` | `276` |  |
| `PCF_0x5FE313B3` | `277` | PCF_Disable* |
| `PCF_ClearRadarBlipOnDeath` | `278` |  |
| `PCF_NeverLeavesGroup` | `279` |  |
| `PCF_DontEnterLeadersVehicle` | `280` |  |
| `PCF_BlockGroupPedAimedAtResponse` | `281` |  |
| `PCF_WillRemainOnBoatAfterMissionEnds` | `282` |  |
| `PCF_DisableInjuredRiderResponse` | `283` |  |
| `PCF_0x9C118A4B` | `284` | PCF_Block* |
| `PCF_ForcePlayDirectedNormalScenarioExitOnNextScriptCommand` | `285` |  |
| `PCF_DisableEvasiveDives` | `286` |  |
| `PCF_AllowMissionDriverlessDraftAnimalResponse` | `287` |  |
| `PCF_0x4B822D03` | `288` |  |
| `PCF_TreatDislikeAsHateWhenInCombat` | `289` |  |
| `PCF_TreatNonFriendlyAsHateWhenInCombat` | `290` |  |
| `PCF_CanPlayInCarIdles` | `291` |  |
| `PCF_0xA5E8F092` | `292` |  |
| `PCF_0x40EB5604` | `293` |  |
| `PCF_DisableDriverlessDraftAnimalResponse` | `294` |  |
| `PCF_DisableInTrafficAvoidance` | `295` |  |
| `PCF_DisableAllAvoidance` | `296` |  |
| `PCF_ForceInteractionLockonOnTargetPed` | `297` |  |
| `PCF_0x58C8629F` | `298` |  |
| `PCF_0x7BE8B923` | `299` |  |
| `PCF_DisablePlayerHorseLeading` | `300` |  |
| `PCF_DisableInteractionLockonOnTargetPed` | `301` |  |
| `PCF_DisableMeleeKnockout` | `302` |  |
| `PCF_0x5CBBBA25` | `303` |  |
| `PCF_0x8D86008F` | `304` |  |
| `PCF_DisableHeadGore` | `305` |  |
| `PCF_DisableLimbGore` | `306` |  |
| `PCF_DisableMountSpawning` | `307` |  |
| `PCF_AllowILOWithWeapon` | `308` |  |
| `PCF_0x4885CFA9` | `309` | PCF_[P-R]* |
| `PCF_CanBeLassoedByFriendlyPlayers` | `310` |  |
| `PCF_0x1C112278` | `311` |  |
| `PCF_DisableHorseGunshotFleeResponse` | `312` |  |
| `PCF_DontFindTransportToFollowLeader` | `313` |  |
| `PCF_ForceHogtieOfUnconciousPedToCarryAround` | `314` |  |
| `PCF_0xD38AEF95` | `315` | PCF_[G-I]* |
| `PCF_DontStopForTrains` | `316` |  |
| `PCF_0x8E385F10` | `317` |  |
| `PCF_PreventScavengers` | `318` |  |
| `PCF_EnableAsVehicleTransitionDestination` | `319` |  |
| `PCF_0x743C18A9` | `320` |  |
| `PCF_0x4325A091` | `321` |  |
| `PCF_0x95B6BA5B` | `322` |  |
| `PCF_UseRacingLines` | `323` |  |
| `PCF_0x8D1AEDEF` | `324` |  |
| `PCF_0xC0CCD94A` | `325` |  |
| `PCF_0x4938756F` | `326` |  |
| `PCF_0x6E6BF9A7` | `327` |  |
| `PCF_0x5E9A5F16` | `328` |  |
| `PCF_0xD8D066F2` | `329` |  |
| `PCF_0x7C7AF264` | `330` | PCF_Disable* |
| `PCF_0x9663C8F2` | `331` | PCF_[G-I]* |
| `PCF_IsInStationaryScenario` | `332` |  |
| `PCF_0x27394ECA` | `333` |  |
| `PCF_0x23029D96` | `334` |  |
| `PCF_0x381A643F` | `335` |  |
| `PCF_ForceInjuredMovement` | `336` |  |
| `PCF_DontExitVehicleIfNoDraftAnimals` | `337` |  |
| `PCF_BlockMoveInCover` | `338` |  |
| `PCF_0x9E57DC18` | `339` |  |
| `PCF_DisableAllMeleeTakedowns` | `340` |  |
| `PCF_ForceDismountLeft` | `341` |  |
| `PCF_ForceDismountRight` | `342` |  |
| `PCF_0x8FD863AF` | `343` |  |
| `PCF_0x345B8591` | `344` |  |
| `PCF_0xE64EEB72` | `345` |  |
| `PCF_0x0CA2A010` | `346` |  |
| `PCF_IsSanctionedShooter` | `347` |  |
| `PCF_0x3ED9A585` | `348` |  |
| `PCF_0x072C1C6D` | `349` |  |
| `PCF_0x88BDD64C` | `350` |  |
| `PCF_DisableIntimidationBackingAway` | `351` |  |
| `PCF_0x93AB4714` | `352` |  |
| `PCF_0xA662EDB3` | `353` |  |
| `PCF_0x28CBCEC7` | `354` |  |
| `PCF_0xEEBAF435` | `355` |  |
| `PCF_BlockRobberyInteractionEscape` | `356` |  |
| `PCF_0xA983D113` | `357` |  |
| `PCF_0x61EA3683` | `358` |  |
| `PCF_AllowInCombatInteractionLockonOnTargetPed` | `359` |  |
| `PCF_0xF8AF9E5C` | `360` |  |
| `PCF_IgnoreWeaponDegradation` | `361` |  |
| `PCF_0xC92D591B` | `362` |  |
| `PCF_0x51801A92` | `363` |  |
| `PCF_0x8B88F526` | `364` |  |
| `PCF_0x0E185496` | `365` |  |
| `PCF_DisableVehicleTransitions` | `366` |  |
| `PCF_0x0E3CB695` | `367` |  |
| `PCF_0x696695E0` | `368` |  |
| `PCF_0x58D4CF33` | `369` |  |
| `PCF_DisableDeadEyeTagging` | `370` |  |
| `PCF_0xAB673A85` | `371` |  |
| `PCF_0xDCB2DCC0` | `372` |  |
| `PCF_AllowSlipstream` | `373` |  |
| `PCF_0x2E58B068` | `374` |  |
| `PCF_0x121018F9` | `375` |  |
| `PCF_0xDFA8EBA4` | `376` |  |
| `PCF_0x7E01056D` | `377` |  |
| `PCF_0x42736B4A` | `378` |  |
| `PCF_0x5213A517` | `379` |  |
| `PCF_CanLosePropsOnDamage` | `380` |  |
| `PCF_0x248CF998` | `381` |  |
| `PCF_0xCA56246D` | `382` |  |
| `PCF_0xB65C7C8B` | `383` |  |
| `PCF_0x00888CD6` | `384` |  |
| `PCF_SuppressDeathFX` | `385` |  |
| `PCF_0x03AA190E` | `386` |  |
| `PCF_0x913B0D20` | `387` |  |
| `PCF_DisableFatallyWoundedBehaviour` | `388` |  |
| `PCF_0xB80AFE95` | `389` |  |
| `PCF_0xF8276C9A` | `390` |  |
| `PCF_0x0E7F44B9` | `391` |  |
| `PCF_0x2255F330` | `392` |  |
| `PCF_0x96B7B497` | `393` |  |
| `PCF_DisableInteractionWithAnimals` | `394` |  |
| `PCF_0x665CE445` | `395` |  |
| `PCF_0x29BBB477` | `396` |  |
| `PCF_DisableStuckResponse` | `397` |  |
| `PCF_0x1E1E8BA7` | `398` | PCF_[B-C]* |
| `PCF_0x3A95125A` | `399` |  |
| `PCF_0x3EECBCF6` | `400` |  |
| `PCF_0x198B5351` | `401` |  |
| `PCF_0xCA2DF96D` | `402` |  |
| `PCF_0x21ADF5CB` | `403` |  |
| `PCF_0x0E674773` | `404` |  |
| `PCF_0xCEAE53FA` | `405` |  |
| `PCF_ForceOfferItemOnReceivingRobberyInteraction` | `406` |  |
| `PCF_0x0F79BB17` | `407` |  |
| `PCF_IsPerformingEmote` | `408` |  |
| `PCF_IsPerformingWeaponEmote` | `409` |  |
| `PCF_0x4AFE2C68` | `410` |  |
| `PCF_0xBB887117` | `411` |  |
| `PCF_BlockHorsePromptsForTargetPed` | `412` |  |
| `PCF_0xD291BB15` | `413` |  |
| `PCF_0x7B05BE6D` | `414` |  |
| `PCF_0x3FA067F1` | `415` |  |
| `PCF_StealthCoverEnter` | `416` |  |
| `PCF_DisableEagleEyeHighlight` | `417` |  |
| `PCF_0xC8ACAA6C` | `418` |  |
| `PCF_BlockMountHorsePrompt` | `419` |  |
| `PCF_IsKickingDoor` | `420` |  |
| `PCF_AllowDoorBargingUnderCombat` | `421` |  |
| `PCF_0x3AB3C6E2` | `422` |  |
| `PCF_0x86C10CF4` | `423` |  |
| `PCF_0x4F63DCAE` | `424` |  |
| `PCF_0x08F50AC5` | `425` |  |
| `PCF_0x7BA0E975` | `426` |  |
| `PCF_DisableDrunkDecay` | `427` |  |
| `PCF_0xC0ACCB2D` | `428` |  |
| `PCF_KnockOutDuringHogtie` | `429` |  |
| `PCF_0x0B237FF1` | `430` |  |
| `PCF_0xA5CB7C09` | `431` |  |
| `PCF_DisableGaitReduction` | `432` |  |
| `PCF_0x785D4043` | `433` |  |
| `PCF_0x41EB527E` | `434` |  |
| `PCF_AlwaysRejectPlayerRobberyAttempt` | `435` |  |
| `PCF_0x553A6EF0` | `436` |  |
| `PCF_DisableWeatherConditionPerceptionChecks` | `437` |  |
| `_PCF_SetHorseFleeCommandDisabled` | `438` | PCF_0x14013CF9 |
| `_PCF_SetHorseStayCommandDisabled` | `439` | PCF_0x8519377E |
| `_PCF_SetHorseFollowCommandDisabled` | `440` | PCF_0xDBD31C9C |
| `PCF_0xB61CE793` | `441` |  |
| `_PCF_DisableHorseFleeILO` | `442` | PCF_0x78525B66 |
| `PCF_0x9F42C50C` | `443` |  |
| `PCF_0x16A14D9A` | `444` |  |
| `PCF_DisableDoorBarge` | `445` |  |
| `PCF_DisableDoorInteractionTask` | `446` |  |
| `PCF_0xA1040728` | `447` |  |
| `PCF_TreatAsMissionPopTypeForSpeech` | `448` |  |
| `PCF_0x5CD355BD` | `449` |  |
| `PCF_0xA82B421F` | `450` |  |
| `PCF_HorseDontEvaluateRiderForDamageChecks` | `451` |  |
| `PCF_0x9909D028` | `452` |  |
| `PCF_AllowMissionPedToFlee` | `453` |  |
| `PCF_0x089C3B7F` | `454` |  |
| `PCF_0xBB0F2E64` | `455` |  |
| `PCF_ForcePedKnockOut` | `456` |  |
| `PCF_0xD5AB81E2` | `457` |  |
| `PCF_0xFD170B10` | `458` |  |
| `PCF_0xCD4DCBEC` | `459` |  |
| `PCF_ForceWitnessIntimidationOnNextInteraction` | `460` |  |
| `PCF_0xD09EEF14` | `461` |  |
| `PCF_0xC3BB03BA` | `462` |  |
| `PCF_0xC2322EDE` | `463` |  |
| `PCF_0x219138E7` | `464` |  |
| `PCF_0x873F6A00` | `465` |  |
| `PCF_0xA9C6E67F` | `466` |  |
| `PCF_DisableHonorModifiers` | `467` |  |
| `PCF_0xC6540731` | `468` |  |
| `PCF_0x5A314A89` | `469` |  |
| `PCF_0x691431BD` | `470` |  |
| `PCF_DisableHorseKick` | `471` |  |
| `PCF_DisableSittingScenarios` | `472` |  |
| `PCF_DisableAutoSittingScenarios` | `473` |  |
| `PCF_DisableRestingScenarios` | `474` |  |
| `PCF_DisableAutoRestingScenarios` | `475` |  |
| `PCF_RejectTrafficCalloutDisputes` | `476` |  |
| `PCF_CanInteractWithPlayerEvenIfInputsDisabled` | `477` |  |
| `PCF_0x957D269D` | `478` |  |
| `PCF_0x9BF41BF2` | `479` |  |
| `PCF_0xC78D54C4` | `480` |  |
| `PCF_0x6DEA76B1` | `481` |  |
| `PCF_0xC7A80079` | `482` |  |
| `PCF_0xED575704` | `483` |  |
| `PCF_0x154BFF03` | `484` |  |
| `PCF_0xB40114AF` | `485` |  |
| `PCF_0x6A84551F` | `486` |  |
| `PCF_0x2621982A` | `487` |  |
| `PCF_DiesInstantlyToMeleeFromAnimals` | `488` |  |
| `PCF_0xF9EE4C8A` | `489` |  |
| `PCF_0xF2A1A360` | `490` |  |
| `PCF_0xDB937F2C` | `491` |  |
| `PCF_0x391CCB82` | `492` |  |
| `PCF_0xA58B6703` | `493` |  |
| `PCF_0x5BD8B9DC` | `494` |  |
| `PCF_0xF8CF513A` | `495` |  |
| `PCF_0x110F10D1` | `496` |  |
| `PCF_0x0FB07F5A` | `497` |  |
| `PCF_0xC79F7785` | `498` |  |
| `PCF_BlockWhistleEvents` | `499` |  |
| `PCF_0xC9CCA1E4` | `500` |  |
| `PCF_0x5F75066E` | `501` |  |
| `PCF_0x5B64E56A` | `502` |  |
| `PCF_DisableSpecialGreetChains` | `503` |  |
| `PCF_0x253C4B25` | `504` |  |
| `PCF_AllowRobberyWhenInjured` | `505` |  |
| `PCF_RunToTransport` | `506` |  |
| `PCF_0xE98C1598` | `507` |  |
| `PCF_0x66B3CA93` | `508` |  |
| `PCF_0xE1B40374` | `509` |  |
| `PCF_DisableConfrontCriminalTowardsThisPed` | `510` |  |
| `PCF_0xFF691D47` | `511` |  |
| `PCF_0xA91A8F5D` | `512` |  |
| `PCF_0x07221A26` | `513` |  |
| `PCF_DisableFriendlyAmbientAnimalFollowing` | `514` |  |
| `PCF_DisableReloadMultiplier` | `515` |  |
| `PCF_0x6C3E1067` | `516` |  |
| `PCF_AllowPersistenceOverride` | `517` |  |
| `PCF_DisableWalkAway` | `518` |  |
| `PCF_0xE6AC71E1` | `519` |  |
| `PCF_0x43C121FD` | `520` |  |
| `PCF_0x8186B12C` | `521` |  |
| `PCF_DontFleeFromDroppedAnimals` | `522` |  |
| `PCF_0x9D56AF0A` | `523` |  |
| `PCF_0x2F8FCCA7` | `524` |  |
| `PCF_0xD06E62C8` | `525` |  |
| `PCF_DisableTacticalAnalysis` | `526` |  |
| `PCF_0xED829B99` | `527` |  |
| `PCF_0xF1DEE14D` | `528` |  |
| `PCF_0xDD0B572E` | `529` |  |
| `PCF_0x41F0C11C` | `530` |  |
| `PCF_0x6FE93B06` | `531` |  |
| `PCF_0x760D1D40` | `532` |  |
| `PCF_0x508CC0C1` | `533` |  |
| `PCF_0x09CAAAC1` | `534` |  |
| `PCF_0xEFF1BFD7` | `535` |  |
| `PCF_0x97D22E0F` | `536` |  |
| `PCF_CannotSwapReins` | `537` |  |
| `PCF_0x94928F59` | `538` |  |
| `PCF_0x13377872` | `539` |  |
| `PCF_FollowLeaderRunToEnterTransport` | `540` |  |
| `PCF_PlayerCorpse` | `541` |  |
| `PCF_0x4ECF4D1E` | `542` |  |
| `PCF_0x32F7554D` | `543` |  |
| `PCF_0xB13329B4` | `544` |  |
| `PCF_DontCreateCombatBlip` | `545` |  |
| `PCF_0x7F409486` | `546` |  |
| `PCF_0x665E5AB5` | `547` |  |
| `PCF_0xE357C75E` | `548` |  |
| `PCF_0xD5BFF570` | `549` |  |
| `PCF_DisableAndBreakAimLockOntoThisPed` | `550` |  |
| `PCF_0x75943079` | `551` |  |
| `PCF_0x74F95F2E` | `552` |  |
| `PCF_0x7BA7E665` | `553` |  |
| `PCF_0x544E47DB` | `554` |  |
| `PCF_0xC9A8DCFC` | `555` |  |
| `PCF_0x41C9EEAA` | `556` |  |
| `PCF_0xFC543F7D` | `557` |  |
| `PCF_0x27298865` | `558` |  |
| `PCF_0xF46AD61C` | `559` |  |
| `PCF_EnableMountCoverForPedInMP` | `560` |  |
| `PCF_EnableHorseCollectPlantInteractionInMP` | `561` |  |
| `PCF_0x74064B79` | `562` |  |
| `PCF_0x3090EC16` | `563` |  |
| `PCF_0x12300BC5` | `564` |  |
| `PCF_IsValidForVehicleSeatStow` | `565` |  |
| `PCF_EnableSpecialActionBranches` | `566` |  |
| `PCF_DisableHorseShunting` | `567` |  |
| `PCF_NeverKillWhenTrapped` | `568` |  |
| `PCF_CanBeAttackedByFriendlyPed` | `569` |  |
| `PCF_0xAE180F85` | `570` |  |
| `PCF_0xEB0A3629` | `571` |  |
| `PCF_0x67843207` | `572` |  |
| `PCF_0xFFEDA2A0` | `573` |  |
| `PCF_0xB6B446DB` | `574` |  |
| `PCF_DisableGuardAI` | `575` |  |
| `PCF_0xF965A657` | `576` |  |
| `PCF_0x65CB2911` | `577` |  |
| `PCF_0x47030DBE` | `578` |  |
| `PCF_0x04F84B32` | `579` |  |
| `PCF_IsTranquilized` | `580` |  |
| `PCF_0x811D6F58` | `581` |  |
| `PCF_AllowStudyInMP` | `582` |  |
| `PCF_0x107B0522` | `583` |  |
| `PCF_DisableInjuredMovement` | `584` |  |
| `PCF_RagdollFloatsIndefinitely` | `585` |  |
| `PCF_0x938B8DD8` | `586` |  |
| `PCF_0xB6CE7423` | `587` |  |
| `PCF_0xD6A8CBCA` | `588` |  |
| `PCF_0x4DE6C4FB` | `589` |  |
| `PCF_0x64624B35` | `590` |  |
| `PCF_0x4E549A84` | `591` |  |
| `PCF_0x38F1812A` | `592` |  |
| `PCF_0x7115FE4E` | `593` |  |
| `PCF_0x683E58D5` | `594` |  |
| `PCF_AllowAutoSwitchToProjectiles` | `595` |  |
| `PCF_0x43CFCCB3` | `596` |  |
| `PCF_0x2FDAD8E5` | `597` |  |
| `PCF_0x5A17DA53` | `598` |  |
| `PCF_DisableScenarioWarpWeaponDestruction` | `599` |  |
| `PCF_EnableProjectileAccuracy` | `600` |  |
| `PCF_0x2C666858` | `601` |  |
| `PCF_0x640FF990` | `602` |  |

*Source: Halen84 Native Flags & Enums — https://github.com/Halen84/RDR3-Native-Flags-And-Enums/tree/1049e650690e3eff085988285df310a71af587f3/ePedScriptConfigFlags*
