{"slug":"ePromptType","name":"ePromptType","natives":[],"members":[{"name":"PP_SCENARIO","expr":"0","value":0},{"name":"PP_MOUNT","expr":"1","value":1},{"name":"PP_VEHICLE","expr":"2","value":2},{"name":"PP_GREET","expr":"3","value":3},{"name":"PP_INSULT","expr":"4","value":4},{"name":"PP_HORSEINTERACT","expr":"5","value":5},{"name":"PP_HORSETRANSFER","expr":"6","value":6},{"name":"PP_ROB","expr":"7","value":7},{"name":"PP_DRAW_WEAPON","expr":"8","value":8},{"name":"PP_INTERACTION_LOCKON","expr":"9","value":9},{"name":"PP_HORSEDETACH","expr":"10","value":10},{"name":"PP_HORSELEADING","expr":"11","value":11},{"name":"PP_USE_DPS","expr":"12","value":12},{"name":"PP_SURRENDER_FOR_ARREST","expr":"13","value":13},{"name":"PP_SURRENDER_REACH_WEAPON","expr":"14","value":14},{"name":"PP_DUEL","expr":"15","value":15},{"name":"PP_INTERJECT_POS","expr":"16","value":16},{"name":"PP_INTERJECT_NEG","expr":"17","value":17},{"name":"PP_STOP_VEHICLE","expr":"18","value":18},{"name":"PP_ROB_POS","expr":"19","value":19},{"name":"PP_ROB_NEG","expr":"20","value":20},{"name":"PP_STOP_WITNESS","expr":"21","value":21},{"name":"PP_HORSE_INSULT","expr":"22","value":22},{"name":"PP_DPS_AUTO_SIT","expr":"23","value":23},{"name":"PP_CROUCH","expr":"24","value":24},{"name":"PP_REQUEST_RIDE","expr":"25","value":25},{"name":"PP_CALL_ANIMAL","expr":"26","value":26},{"name":"PP_HORSE_CALM","expr":"27","value":27},{"name":"PP_HORSE_ITEMS","expr":"28","value":28},{"name":"PP_HORSE_CALLOUT","expr":"29","value":29},{"name":"PP_STUDY","expr":"30","value":30},{"name":"PP_HORSE_FOLLOW","expr":"31","value":31},{"name":"PP_HORSE_STAY","expr":"32","value":32},{"name":"PP_HORSE_FLEE","expr":"33","value":33},{"name":"PP_TRACK_ANIMAL","expr":"34","value":34},{"name":"PP_TARGET_INFO","expr":"35","value":35},{"name":"PP_RELOAD_WEAPON","expr":"36","value":36},{"name":"PP_EMOTE_TAUNT","expr":"37","value":37},{"name":"PP_EMOTE_GREET","expr":"38","value":38},{"name":"PP_EMOTE_REACT","expr":"39","value":39},{"name":"PP_EMOTE_ACTION","expr":"40","value":40},{"name":"PP_EMOTE_FLOURISH","expr":"41","value":41},{"name":"PP_LEAVE_DPS","expr":"42","value":42},{"name":"PP_ILO_MELEE","expr":"43","value":43},{"name":"PP_HORSE_CARE","expr":"44","value":44},{"name":"PP_HORSE_WEAPONS_HOLD","expr":"45","value":45},{"name":"PP_HORSE_WEAPONS","expr":"46","value":46},{"name":"PP_HORSE_PROXIMITY_INTERACT","expr":"47","value":47},{"name":"PP_TRANSPORT_TRANSITION","expr":"48","value":48},{"name":"PP_HORSE_BRUSH","expr":"49","value":49},{"name":"PP_HORSE_FEED","expr":"50","value":50},{"name":"PP_INTERACTION_LOCKON_GROUP","expr":"51","value":51},{"name":"PP_ANIMAL_INTERACT","expr":"52","value":52},{"name":"PP_MELEE_STEALTH_KILL","expr":"53","value":53},{"name":"PP_SADDLE_WEAPONS_HOLD","expr":"54","value":54},{"name":"PP_EMOTE_WHEEL","expr":"55","value":55},{"name":"PP_TOGGLE_SCOPE","expr":"56","value":56},{"name":"PP_SWITCH_FIRING_MODE","expr":"57","value":57},{"name":"PP_EMOTE_GROUP_LINK","expr":"58","value":58},{"name":"PP_EMOTE_GROUP_LINK_BACK","expr":"59","value":59},{"name":"PP_EMOTE_TWIRL_GUN_HOLD","expr":"60","value":60},{"name":"PP_EMOTE_TWIRL_GUN_VAR_A","expr":"61","value":61},{"name":"PP_EMOTE_TWIRL_GUN_VAR_B","expr":"62","value":62},{"name":"PP_EMOTE_TWIRL_GUN_VAR_C","expr":"63","value":63},{"name":"PP_EMOTE_TWIRL_GUN_VAR_D","expr":"64","value":64},{"name":"PP_SURRENDER_BREAK_OUT","expr":"65","value":65},{"name":"PP_EMOTE_DANCE_FLOOR","expr":"66","value":66}],"body":"## Natives that use these enums\n| Name                                                     | Hash               |\n|----------------------------------------------------------|--------------------|\n| PLAYER::\\_MODIFY\\_PLAYER\\_UI\\_PROMPT                     | 0x0751D461F06E41CE |\n| PLAYER::\\_MODIFY\\_PLAYER\\_UI\\_PROMPT\\_FOR\\_PED           | 0xA3DB37EDF9A74635 |\n| PLAYER::\\_GET\\_PLAYER\\_UI\\_PROMPT\\_IS\\_DISABLED          | 0x6614F9039BD31931 |\n| PLAYER::\\_GET\\_PLAYER\\_UI\\_PROMPT\\_FOR\\_PED\\_IS\\_ENABLED | 0xEA8F168A76A0B9BC |\n## Enums\n```cpp\nenum ePromptType\n{\n\tPP_SCENARIO = 0,\n\tPP_MOUNT,\n\tPP_VEHICLE,\n\tPP_GREET,\n\tPP_INSULT,\n\tPP_HORSEINTERACT,\n\tPP_HORSETRANSFER,\n\tPP_ROB,\n\tPP_DRAW_WEAPON,\n\tPP_INTERACTION_LOCKON,\n\tPP_HORSEDETACH,\n\tPP_HORSELEADING,\n\tPP_USE_DPS,\n\tPP_SURRENDER_FOR_ARREST,\n\tPP_SURRENDER_REACH_WEAPON,\n\tPP_DUEL,\n\tPP_INTERJECT_POS,\n\tPP_INTERJECT_NEG,\n\tPP_STOP_VEHICLE,\n\tPP_ROB_POS,\n\tPP_ROB_NEG,\n\tPP_STOP_WITNESS,\n\tPP_HORSE_INSULT,\n\tPP_DPS_AUTO_SIT,\n\tPP_CROUCH,\n\tPP_REQUEST_RIDE,\n\tPP_CALL_ANIMAL,\n\tPP_HORSE_CALM,\n\tPP_HORSE_ITEMS,\n\tPP_HORSE_CALLOUT,\n\tPP_STUDY,\n\tPP_HORSE_FOLLOW,\n\tPP_HORSE_STAY,\n\tPP_HORSE_FLEE,\n\tPP_TRACK_ANIMAL,\n\tPP_TARGET_INFO,\n\tPP_RELOAD_WEAPON,\n\tPP_EMOTE_TAUNT,\n\tPP_EMOTE_GREET,\n\tPP_EMOTE_REACT,\n\tPP_EMOTE_ACTION,\n\tPP_EMOTE_FLOURISH,\n\tPP_LEAVE_DPS,\n\tPP_ILO_MELEE,\n\tPP_HORSE_CARE,\n\tPP_HORSE_WEAPONS_HOLD,\n\tPP_HORSE_WEAPONS,\n\tPP_HORSE_PROXIMITY_INTERACT,\n\tPP_TRANSPORT_TRANSITION,\n\tPP_HORSE_BRUSH,\n\tPP_HORSE_FEED,\n\tPP_INTERACTION_LOCKON_GROUP,\n\tPP_ANIMAL_INTERACT,\n\tPP_MELEE_STEALTH_KILL,\n\tPP_SADDLE_WEAPONS_HOLD,\n\tPP_EMOTE_WHEEL,\n\tPP_TOGGLE_SCOPE,\n\tPP_SWITCH_FIRING_MODE,\n\tPP_EMOTE_GROUP_LINK,\n\tPP_EMOTE_GROUP_LINK_BACK,\n\tPP_EMOTE_TWIRL_GUN_HOLD,\n\tPP_EMOTE_TWIRL_GUN_VAR_A,\n\tPP_EMOTE_TWIRL_GUN_VAR_B,\n\tPP_EMOTE_TWIRL_GUN_VAR_C,\n\tPP_EMOTE_TWIRL_GUN_VAR_D,\n\tPP_SURRENDER_BREAK_OUT,\n\tPP_EMOTE_DANCE_FLOOR\n};\n\n```\n```cpp\nenum ePromptMode\n{\n\tPP_MODE_BLOCK = 0,\n\tPP_MODE_HIDE,\n\tPP_MODE_GREY_OUT\n};\n```","source":"halen84","sourceUrl":"https://github.com/Halen84/RDR3-Native-Flags-And-Enums/tree/1049e650690e3eff085988285df310a71af587f3/ePromptType","url":"https://natives.borderlinerp.com/enums/ePromptType"}