{"hash":"0x2A31D13C5F021D0D","ns":"AICOVERPOINT","name":"_REQUEST_FLINCH_COVER_ANIM","slug":"_REQUEST_FLINCH_COVER_ANIM","official":false,"named":true,"luaName":"RequestFlinchCoverAnim","game":"rdr3","apiset":"client","returnType":"void","params":[{"name":"ped","type":"Ped"}],"summary":"Makes ped flinch (if in cover) like they have been shot at","descriptions":[{"source":"alloc8or","format":"text","body":"Makes ped flinch (if in cover) like they have been shot at"}],"examples":[],"aliases":[],"enums":[],"related":[],"build":"1207","sources":["alloc8or"],"doc":2,"url":"https://natives.borderlinerp.com/natives/AICOVERPOINT/_REQUEST_FLINCH_COVER_ANIM","markdownUrl":"https://natives.borderlinerp.com/natives/AICOVERPOINT/_REQUEST_FLINCH_COVER_ANIM.md","snippets":{"lua":"RequestFlinchCoverAnim(ped)","luaInvoke":"Citizen.InvokeNative(0x2A31D13C5F021D0D, ped)","js":"RequestFlinchCoverAnim(ped);","jsInvoke":"Citizen.invokeNative('0x2A31D13C5F021D0D', ped);","csharp":"Function.Call((Hash)0x2A31D13C5F021D0D, ped);","notes":["The name is a community guess and may change. If the named call is missing in your client build, use `InvokeNative` with the hash — it always works."]}}