# AITRANSPORT::SET_PED_OFF_TRANSPORT_SEAT

- **Hash:** `0x8886D83A430537FD`
- **Namespace:** AITRANSPORT
- **Runtime name (Lua/JS):** `SetPedOffTransportSeat`
- **Side:** client (game native)
- **Name status:** official
- **Documentation:** named only
- **Since game build:** 1207
- **URL:** https://natives.borderlinerp.com/natives/AITRANSPORT/SET_PED_OFF_TRANSPORT_SEAT

## Signature

```c
void SET_PED_OFF_TRANSPORT_SEAT(Ped ped, int flags);
```

## Parameters

- `ped` (`Ped`)
- `flags` (`int`)

## Returns

`void`

## Usage

### Lua

```lua
SetPedOffTransportSeat(ped, flags)

-- always available, by hash
Citizen.InvokeNative(0x8886D83A430537FD, ped, flags)
```

### JavaScript

```js
SetPedOffTransportSeat(ped, flags);

// by hash
Citizen.invokeNative('0x8886D83A430537FD', ped, flags);
```

### C#

```csharp
Function.Call((Hash)0x8886D83A430537FD, ped, flags);
```

*Sources: alloc8or RDR3 NativeDB.*
