{"hash":"0x13F138225C202F66","ns":"AITRANSPORT","name":"_SET_TRANSPORT_PRIORITY_SEAT","slug":"_SET_TRANSPORT_PRIORITY_SEAT","official":false,"named":true,"luaName":"SetTransportPrioritySeat","game":"rdr3","apiset":"client","returnType":"void","params":[{"name":"transportEntity","type":"Entity"},{"name":"seatIndex","type":"int"}],"summary":"","descriptions":[],"examples":[],"aliases":[],"enums":[],"related":[],"build":"1207","sources":["alloc8or"],"doc":1,"url":"https://natives.borderlinerp.com/natives/AITRANSPORT/_SET_TRANSPORT_PRIORITY_SEAT","markdownUrl":"https://natives.borderlinerp.com/natives/AITRANSPORT/_SET_TRANSPORT_PRIORITY_SEAT.md","snippets":{"lua":"SetTransportPrioritySeat(transportEntity, seatIndex)","luaInvoke":"Citizen.InvokeNative(0x13F138225C202F66, transportEntity, seatIndex)","js":"SetTransportPrioritySeat(transportEntity, seatIndex);","jsInvoke":"Citizen.invokeNative('0x13F138225C202F66', transportEntity, seatIndex);","csharp":"Function.Call((Hash)0x13F138225C202F66, transportEntity, seatIndex);","notes":["The name is a community guess and may change. If the named call is missing in your client build, use `InvokeNative` with the hash — it always works."]}}