# ANIMSCENE natives

99 natives · 80 named · 6 described. RDR3 game natives (client side).

- [_0x1407F5115FB9583E](https://natives.borderlinerp.com/natives/ANIMSCENE/0x1407F5115FB9583E.md) `0x1407F5115FB9583E` — `BOOL N_0x1407f5115fb9583e(AnimScene animScene, const char* p1)` — Used in SP R* Scripts only
- [_0x1AD896BF43619551](https://natives.borderlinerp.com/natives/ANIMSCENE/0x1AD896BF43619551.md) `0x1AD896BF43619551` — `void N_0x1ad896bf43619551()` — Used in braithwaites2 SP R* Scripts only
- [_0x1C5D33A4293E6DDE](https://natives.borderlinerp.com/natives/ANIMSCENE/0x1C5D33A4293E6DDE.md) `0x1C5D33A4293E6DDE` — `BOOL N_0x1c5d33a4293e6dde(AnimScene animScene, const char* phaseName)` — Used in SP R* Scripts only _IS_ANIM_SCENE_P*
- [_0x2DB524750DC41ED4](https://natives.borderlinerp.com/natives/ANIMSCENE/0x2DB524750DC41ED4.md) `0x2DB524750DC41ED4` — `BOOL N_0x2db524750dc41ed4()` — Used in SP R* Scripts only _IS_PED_* - _IS_SC*
- [_0x3641FCD53E59B335](https://natives.borderlinerp.com/natives/ANIMSCENE/0x3641FCD53E59B335.md) `0x3641FCD53E59B335` — `void N_0x3641fcd53e59b335(int mgmHandle, Ped ped, const char* secondaryVoiceString)`
- [_0x3B393716C3FD8237](https://natives.borderlinerp.com/natives/ANIMSCENE/0x3B393716C3FD8237.md) `0x3B393716C3FD8237` — `BOOL N_0x3b393716c3fd8237(Ped ped)` — Used in SP R* Scripts only
- [_0x4B85B3CF91972222](https://natives.borderlinerp.com/natives/ANIMSCENE/0x4B85B3CF91972222.md) `0x4B85B3CF91972222` — `BOOL N_0x4b85b3cf91972222(AnimScene animScene)` — Used in Script Function CUTSCENE_MANAGE_SKIP _CHECK_* (?)
- [_0x5D7BFDA2290B4E39](https://natives.borderlinerp.com/natives/ANIMSCENE/0x5D7BFDA2290B4E39.md) `0x5D7BFDA2290B4E39` — `BOOL N_0x5d7bfda2290b4e39(const char* p0)` — Used in SP R* Scripts only _IS_ANIM_SCENE_R* - _IS_ANIM_SCENE_S*
- [_0x61B2AAEF645DDAF0](https://natives.borderlinerp.com/natives/ANIMSCENE/0x61B2AAEF645DDAF0.md) `0x61B2AAEF645DDAF0` — `BOOL N_0x61b2aaef645ddaf0(int mgmEventHandle, const char* p1, int seatId, int p3, BOOL p4)` — Only used in tg_p R* Script Returns true when mgm event success _PREPARE_* - _REGISTER_*
- [_0x73616E64696C132E](https://natives.borderlinerp.com/natives/ANIMSCENE/0x73616E64696C132E.md) `0x73616E64696C132E` — `BOOL N_0x73616e64696c132e(AnimScene animScene, BOOL p1)` — Used in SP R* Scripts only
- [_0x9AAE3C1148A09BCA](https://natives.borderlinerp.com/natives/ANIMSCENE/0x9AAE3C1148A09BCA.md) `0x9AAE3C1148A09BCA` — `BOOL N_0x9aae3c1148a09bca(AnimScene animScene)` — Checks if AnimScene is aborted, and an unknown check.
- [_0xA96619FE85159ED2](https://natives.borderlinerp.com/natives/ANIMSCENE/0xA96619FE85159ED2.md) `0xA96619FE85159ED2` — `BOOL N_0xa96619fe85159ed2(AnimScene animScene)` — Checks if AnimScene is aborted, and an unknown check.
- [_0xAE6DE22DE0ED4554](https://natives.borderlinerp.com/natives/ANIMSCENE/0xAE6DE22DE0ED4554.md) `0xAE6DE22DE0ED4554` — `void N_0xae6de22de0ed4554(int mgmHandle, Ped ped)` — _UNLOAD_* - _WAS_ANIM_SCENE_*
- [_0xB1A196BAFE650402](https://natives.borderlinerp.com/natives/ANIMSCENE/0xB1A196BAFE650402.md) `0xB1A196BAFE650402` — `void N_0xb1a196bafe650402(int mgmHandle, Ped ped)` — _PREPARE_* - _REGISTER_*
- [_0xC1193521E3B9FADD](https://natives.borderlinerp.com/natives/ANIMSCENE/0xC1193521E3B9FADD.md) `0xC1193521E3B9FADD` — `void N_0xc1193521e3b9fadd(Entity entity, BOOL p1)` — Used in SP R* Scripts only _RESUME_* - _SET_A*
- [_0xCDCD7B2D49AEE73A](https://natives.borderlinerp.com/natives/ANIMSCENE/0xCDCD7B2D49AEE73A.md) `0xCDCD7B2D49AEE73A` — `void N_0xcdcd7b2d49aee73a(BOOL p0)` — Used in SP R* Scripts only _SET_P*
- [_0xD70C7A30412F8FA0](https://natives.borderlinerp.com/natives/ANIMSCENE/0xD70C7A30412F8FA0.md) `0xD70C7A30412F8FA0` — `BOOL N_0xd70c7a30412f8fa0(AnimScene animScene)` — Checks if AnimScene is NOT aborted, and an unknown check.
- [_0xE12D7B4B959644CD](https://natives.borderlinerp.com/natives/ANIMSCENE/0xE12D7B4B959644CD.md) `0xE12D7B4B959644CD` — `void N_0xe12d7b4b959644cd()` — Used in SP R* Scripts only _SET_B* - _SET_C*
- [_0xEA41D44A8D42057B](https://natives.borderlinerp.com/natives/ANIMSCENE/0xEA41D44A8D42057B.md) `0xEA41D44A8D42057B` — `BOOL N_0xea41d44a8d42057b()` — Used in SP R* Scripts only _PAUSE_* - _PLAY_*
- [ABORT_ANIM_SCENE](https://natives.borderlinerp.com/natives/ANIMSCENE/ABORT_ANIM_SCENE.md) `0x718CF1328D20C2B3` — `void AbortAnimScene(AnimScene animScene, BOOL p1)`
- [ATTACH_ANIM_SCENE_TO_ENTITY](https://natives.borderlinerp.com/natives/ANIMSCENE/ATTACH_ANIM_SCENE_TO_ENTITY.md) `0xDC418495DBA327A1` — `void AttachAnimSceneToEntity(AnimScene animScene, Entity entity, int p2)`
- [ATTACH_ANIM_SCENE_TO_ENTITY_PRESERVING_LOCATION](https://natives.borderlinerp.com/natives/ANIMSCENE/ATTACH_ANIM_SCENE_TO_ENTITY_PRESERVING_LOCATION.md) `0x1C0B105C3F30B88D` — `void AttachAnimSceneToEntityPreservingLocation(AnimScene animScene, Entity entity, int p2)`
- [BLOCK_ANIM_SCENE_FADING_NEXT_FRAME](https://natives.borderlinerp.com/natives/ANIMSCENE/BLOCK_ANIM_SCENE_FADING_NEXT_FRAME.md) `0x1B70811D3BF75DB9` — `void BlockAnimSceneFadingNextFrame(BOOL p0, BOOL p1)`
- [CHECK_OWNERSHIP_OF_ANIM_SCENE](https://natives.borderlinerp.com/natives/ANIMSCENE/CHECK_OWNERSHIP_OF_ANIM_SCENE.md) `0x661B8683611B9B97` — `BOOL CheckOwnershipOfAnimScene(AnimScene animScene)`
- [_CLEAR_ANIM_SCENE_WAS_SKIPPED](https://natives.borderlinerp.com/natives/ANIMSCENE/_CLEAR_ANIM_SCENE_WAS_SKIPPED.md) `0x8A8208AE92BF87A5` — `void ClearAnimSceneWasSkipped(AnimScene animScene)`
- [_CLEAR_BREAKOUT_ARCHETYPE](https://natives.borderlinerp.com/natives/ANIMSCENE/_CLEAR_BREAKOUT_ARCHETYPE.md) `0xBC781D24AA11F179` — `void ClearBreakoutArchetype(Ped ped)`
- [COULD_ANIM_SCENE_ENTITY_REACH_EXIT_NEXT_FRAME](https://natives.borderlinerp.com/natives/ANIMSCENE/COULD_ANIM_SCENE_ENTITY_REACH_EXIT_NEXT_FRAME.md) `0x73616E64696C616E` — `BOOL CouldAnimSceneEntityReachExitNextFrame(AnimScene animScene, const char* entityName, Any p2, Any p3)`
- [_CREATE_ANIM_SCENE](https://natives.borderlinerp.com/natives/ANIMSCENE/_CREATE_ANIM_SCENE.md) `0x1FCA98E33C1437B3` — `AnimScene CreateAnimScene(const char* animDict, int flags, const char* playbackListName, BOOL p3, BOOL p4)`
- [_CREATE_MGM_SYSTEM](https://natives.borderlinerp.com/natives/ANIMSCENE/_CREATE_MGM_SYSTEM.md) `0xA1300DE03E5D1973` — `int CreateMgmSystem(const char* mgmFilename)` — Returns mgmHandle
- [_DELETE_ANIM_SCENE](https://natives.borderlinerp.com/natives/ANIMSCENE/_DELETE_ANIM_SCENE.md) `0x84EEDB2C6E650000` — `void DeleteAnimScene(AnimScene animScene)`
- [_DELETE_MGM_SYSTEM](https://natives.borderlinerp.com/natives/ANIMSCENE/_DELETE_MGM_SYSTEM.md) `0x53CB3970BA02E3CC` — `void DeleteMgmSystem(int mgmHandle)`
- [DETACH_ANIM_SCENE](https://natives.borderlinerp.com/natives/ANIMSCENE/DETACH_ANIM_SCENE.md) `0x6843A1AA3A336DFF` — `void DetachAnimScene(AnimScene animScene)`
- [DETACH_ANIM_SCENE_PRESERVING_LOCATION](https://natives.borderlinerp.com/natives/ANIMSCENE/DETACH_ANIM_SCENE_PRESERVING_LOCATION.md) `0xA2507C4948C83D2E` — `void DetachAnimScenePreservingLocation(AnimScene animScene)`
- [DOES_ANIM_SCENE_EXIST](https://natives.borderlinerp.com/natives/ANIMSCENE/DOES_ANIM_SCENE_EXIST.md) `0x25557E324489393C` — `BOOL DoesAnimSceneExist(AnimScene animScene)`
- [_DOES_ANIM_SCENE_OWNERSHIP_OF_ENTITY_EXIST](https://natives.borderlinerp.com/natives/ANIMSCENE/_DOES_ANIM_SCENE_OWNERSHIP_OF_ENTITY_EXIST.md) `0x9D1ECA9337BE9FC3` — `BOOL DoesAnimSceneOwnershipOfEntityExist(AnimScene animScene, const char* entityName)`
- [_DOES_ANIM_SCENE_PLAY_LIST_EXIST](https://natives.borderlinerp.com/natives/ANIMSCENE/_DOES_ANIM_SCENE_PLAY_LIST_EXIST.md) `0xA9016536015DE29D` — `BOOL DoesAnimScenePlayListExist(AnimScene animScene, const char* playbackListName)`
- [_DOES_ENTITY_WITH_ID_EXIST_IN_ANIM_SCENE](https://natives.borderlinerp.com/natives/ANIMSCENE/_DOES_ENTITY_WITH_ID_EXIST_IN_ANIM_SCENE.md) `0x6F1F0B17109309DA` — `BOOL DoesEntityWithIdExistInAnimScene(AnimScene animScene, const char* entityId)`
- [FADE_ANIM_SCENE_AUDIO_IN](https://natives.borderlinerp.com/natives/ANIMSCENE/FADE_ANIM_SCENE_AUDIO_IN.md) `0xA41351EA2A18A0AD` — `void FadeAnimSceneAudioIn(AnimScene animScene, float p1)`
- [FADE_ANIM_SCENE_AUDIO_OUT](https://natives.borderlinerp.com/natives/ANIMSCENE/FADE_ANIM_SCENE_AUDIO_OUT.md) `0x323E3AD772BA5D57` — `void FadeAnimSceneAudioOut(AnimScene animScene, float p1)`
- [GET_ANIM_SCENE_BOOL](https://natives.borderlinerp.com/natives/ANIMSCENE/GET_ANIM_SCENE_BOOL.md) `0x07A6F6447ECA9B64` — `BOOL GetAnimSceneBool(AnimScene animScene, const char* name)`
- [GET_ANIM_SCENE_CURRENT_ACTIVE_CAMERA_COUNT](https://natives.borderlinerp.com/natives/ANIMSCENE/GET_ANIM_SCENE_CURRENT_ACTIVE_CAMERA_COUNT.md) `0x4822A65D5AF64E69` — `int GetAnimSceneCurrentActiveCameraCount(AnimScene animScene)`
- [_GET_ANIM_SCENE_DICT](https://natives.borderlinerp.com/natives/ANIMSCENE/_GET_ANIM_SCENE_DICT.md) `0xAE5ADA4FE3E21ADC` — `Hash GetAnimSceneDict(AnimScene animScene)`
- [_GET_ANIM_SCENE_DURATION](https://natives.borderlinerp.com/natives/ANIMSCENE/_GET_ANIM_SCENE_DURATION.md) `0x49F1D143ADE32656` — `float GetAnimSceneDuration(AnimScene animScene)`
- [GET_ANIM_SCENE_ENTITY_LOCATION_DATA](https://natives.borderlinerp.com/natives/ANIMSCENE/GET_ANIM_SCENE_ENTITY_LOCATION_DATA.md) `0x8398438D8F14F56D` — `BOOL GetAnimSceneEntityLocationData(AnimScene animScene, const char* entityName, Vector3* matrix, BOOL p3, const char* playbackListName, int p5)`
- [GET_ANIM_SCENE_FLOAT](https://natives.borderlinerp.com/natives/ANIMSCENE/GET_ANIM_SCENE_FLOAT.md) `0xCC24CB07F60B496E` — `float GetAnimSceneFloat(AnimScene animScene, const char* name)`
- [GET_ANIM_SCENE_INT](https://natives.borderlinerp.com/natives/ANIMSCENE/GET_ANIM_SCENE_INT.md) `0x2B7277484CC095FD` — `int GetAnimSceneInt(AnimScene animScene, const char* name)`
- [_GET_ANIM_SCENE_OBJECT](https://natives.borderlinerp.com/natives/ANIMSCENE/_GET_ANIM_SCENE_OBJECT.md) `0xFB5674687A1B2814` — `Object GetAnimSceneObject(AnimScene animScene, const char* name, BOOL isNetwork)`
- [GET_ANIM_SCENE_ORIGIN](https://natives.borderlinerp.com/natives/ANIMSCENE/GET_ANIM_SCENE_ORIGIN.md) `0xADF1D53F3B1FE0A7` — `void GetAnimSceneOrigin(AnimScene animScene, Vector3* position, Vector3* rotation, int order)`
- [_GET_ANIM_SCENE_PED](https://natives.borderlinerp.com/natives/ANIMSCENE/_GET_ANIM_SCENE_PED.md) `0xE5822422197BBBA3` — `Ped GetAnimScenePed(AnimScene animScene, const char* name, BOOL isNetwork)`
- [GET_ANIM_SCENE_PHASE](https://natives.borderlinerp.com/natives/ANIMSCENE/GET_ANIM_SCENE_PHASE.md) `0x3FBC3F51BF12DFBF` — `float GetAnimScenePhase(AnimScene animScene)`
- [_GET_ANIM_SCENE_PLAYBACK_LIST_PHASE_AUDIO_LOAD_STRESS](https://natives.borderlinerp.com/natives/ANIMSCENE/_GET_ANIM_SCENE_PLAYBACK_LIST_PHASE_AUDIO_LOAD_STRESS.md) `0x9E036D5204FFBBC8` — `int GetAnimScenePlaybackListPhaseAudioLoadStress(AnimScene animScene, const char* phaseName)`
- [_GET_ANIM_SCENE_RATE](https://natives.borderlinerp.com/natives/ANIMSCENE/_GET_ANIM_SCENE_RATE.md) `0x43C21623E42B821B` — `float GetAnimSceneRate(AnimScene animScene)`
- [_GET_ANIM_SCENE_TIME](https://natives.borderlinerp.com/natives/ANIMSCENE/_GET_ANIM_SCENE_TIME.md) `0x61BE7D6186260002` — `float GetAnimSceneTime(AnimScene animScene)`
- [_GET_ANIM_SCENE_VEHICLE](https://natives.borderlinerp.com/natives/ANIMSCENE/_GET_ANIM_SCENE_VEHICLE.md) `0x430EE0A19BC5A287` — `Vehicle GetAnimSceneVehicle(AnimScene animScene, const char* name, BOOL isNetwork)`
- [HAS_ANIM_SCENE_EXITED](https://natives.borderlinerp.com/natives/ANIMSCENE/HAS_ANIM_SCENE_EXITED.md) `0xF94692EB9DC15D74` — `BOOL HasAnimSceneExited(AnimScene animScene, BOOL p1)`
- [_HAS_ENTITY_ENTERED_ANIM_SCENE](https://natives.borderlinerp.com/natives/ANIMSCENE/_HAS_ENTITY_ENTERED_ANIM_SCENE.md) `0x337F1CC8EE895601` — `BOOL HasEntityEnteredAnimScene(AnimScene animScene, const char* entityName)`
- [HAS_ENTITY_EXITED_ANIM_SCENE](https://natives.borderlinerp.com/natives/ANIMSCENE/HAS_ENTITY_EXITED_ANIM_SCENE.md) `0xB89FCFF19DAFFF28` — `BOOL HasEntityExitedAnimScene(AnimScene animScene, const char* entityName)`
- [_IS_ANIM_SCENE_ABORTED](https://natives.borderlinerp.com/natives/ANIMSCENE/_IS_ANIM_SCENE_ABORTED.md) `0x34A0671BE613D3D0` — `BOOL IsAnimSceneAborted(AnimScene animScene)`
- [IS_ANIM_SCENE_EXITING_THIS_FRAME](https://natives.borderlinerp.com/natives/ANIMSCENE/IS_ANIM_SCENE_EXITING_THIS_FRAME.md) `0xCDC5512A407CF08D` — `BOOL IsAnimSceneExitingThisFrame(AnimScene animScene)`
- [IS_ANIM_SCENE_FINISHED](https://natives.borderlinerp.com/natives/ANIMSCENE/IS_ANIM_SCENE_FINISHED.md) `0xD8254CB2C586412B` — `BOOL IsAnimSceneFinished(AnimScene animScene, BOOL p1)`
- [IS_ANIM_SCENE_IN_SECTION](https://natives.borderlinerp.com/natives/ANIMSCENE/IS_ANIM_SCENE_IN_SECTION.md) `0x8D81E7824B7753F7` — `BOOL IsAnimSceneInSection(AnimScene animScene, const char* sectionName, BOOL p2)`
- [IS_ANIM_SCENE_LOADED](https://natives.borderlinerp.com/natives/ANIMSCENE/IS_ANIM_SCENE_LOADED.md) `0x477122B8D05E7968` — `BOOL IsAnimSceneLoaded(AnimScene animScene, BOOL p1, BOOL p2)`
- [_IS_ANIM_SCENE_LOADING](https://natives.borderlinerp.com/natives/ANIMSCENE/_IS_ANIM_SCENE_LOADING.md) `0x59606519FF9D3EC2` — `BOOL IsAnimSceneLoading(AnimScene animScene, BOOL p1)`
- [_IS_ANIM_SCENE_METADATA_ASSET_IN_RANGE_LOADING](https://natives.borderlinerp.com/natives/ANIMSCENE/_IS_ANIM_SCENE_METADATA_ASSET_IN_RANGE_LOADING.md) `0xF8D1D2DAB6007EEF` — `BOOL IsAnimSceneMetadataAssetInRangeLoading(AnimScene animScene, BOOL p1)`
- [IS_ANIM_SCENE_METADATA_LOADED](https://natives.borderlinerp.com/natives/ANIMSCENE/IS_ANIM_SCENE_METADATA_LOADED.md) `0x95531A4A20CCE7BC` — `BOOL IsAnimSceneMetadataLoaded(AnimScene animScene, BOOL p1)`
- [_IS_ANIM_SCENE_PAUSED](https://natives.borderlinerp.com/natives/ANIMSCENE/_IS_ANIM_SCENE_PAUSED.md) `0x4B4038796F0D6566` — `BOOL IsAnimScenePaused(AnimScene animScene)`
- [_IS_ANIM_SCENE_PLAYBACK_LIST_PHASE_ACTIVE](https://natives.borderlinerp.com/natives/ANIMSCENE/_IS_ANIM_SCENE_PLAYBACK_LIST_PHASE_ACTIVE.md) `0x1F0E401031E20146` — `BOOL IsAnimScenePlaybackListPhaseActive(AnimScene animScene, const char* phaseName)`
- [_IS_ANIM_SCENE_PLAYBACK_LIST_PHASE_LOADED](https://natives.borderlinerp.com/natives/ANIMSCENE/_IS_ANIM_SCENE_PLAYBACK_LIST_PHASE_LOADED.md) `0x23E33CB9F4A3F547` — `BOOL IsAnimScenePlaybackListPhaseLoaded(AnimScene animScene, const char* phaseName)`
- [_IS_ANIM_SCENE_PLAYBACK_LIST_PHASE_LOADING](https://natives.borderlinerp.com/natives/ANIMSCENE/_IS_ANIM_SCENE_PLAYBACK_LIST_PHASE_LOADING.md) `0x0DF57F86FE71DBE5` — `BOOL IsAnimScenePlaybackListPhaseLoading(AnimScene animScene, const char* phaseName)`
- [IS_ANIM_SCENE_RUNNING](https://natives.borderlinerp.com/natives/ANIMSCENE/IS_ANIM_SCENE_RUNNING.md) `0xCBFC7725DE6CE2E0` — `BOOL IsAnimSceneRunning(AnimScene animScene, BOOL p1)`
- [_IS_ANIM_SCENE_SKIPPABLE](https://natives.borderlinerp.com/natives/ANIMSCENE/_IS_ANIM_SCENE_SKIPPABLE.md) `0x4CDFFE3189EBDBD0` — `BOOL IsAnimSceneSkippable(AnimScene animScene)`
- [IS_ENTITY_EXITING_ANIM_SCENE_THIS_FRAME](https://natives.borderlinerp.com/natives/ANIMSCENE/IS_ENTITY_EXITING_ANIM_SCENE_THIS_FRAME.md) `0x005E6F28DD7ED58D` — `BOOL IsEntityExitingAnimSceneThisFrame(AnimScene animScene, const char* entityName)`
- [IS_ENTITY_PLAYING_ANIM_SCENE](https://natives.borderlinerp.com/natives/ANIMSCENE/IS_ENTITY_PLAYING_ANIM_SCENE.md) `0x3AB6C7B0BB0DF4B1` — `BOOL IsEntityPlayingAnimScene(Entity entity, AnimScene animScene)`
- [_IS_MGM_SYSTEM_LOADED](https://natives.borderlinerp.com/natives/ANIMSCENE/_IS_MGM_SYSTEM_LOADED.md) `0xFDFC14799373283F` — `BOOL IsMgmSystemLoaded(const char* mgmFilename)` — MGM stands for MiniGameMoments.
- [LOAD_ANIM_SCENE](https://natives.borderlinerp.com/natives/ANIMSCENE/LOAD_ANIM_SCENE.md) `0xAF068580194D9DC7` — `void LoadAnimScene(AnimScene animScene)`
- [_LOAD_MGM_ASSETS](https://natives.borderlinerp.com/natives/ANIMSCENE/_LOAD_MGM_ASSETS.md) `0xB727A847862CB00A` — `BOOL LoadMgmAssets(const char* mgmFilename)` — Used to request MiniGameMoments Assets.
- [_PAUSE_SCRIPT_THREADS](https://natives.borderlinerp.com/natives/ANIMSCENE/_PAUSE_SCRIPT_THREADS.md) `0x37C1257849DEF24A` — `void PauseScriptThreads(BOOL toggle)` — Pauses all script threads except the one that called it.
- [_RELEASE_ANIM_SCENE_PLAY_LIST](https://natives.borderlinerp.com/natives/ANIMSCENE/_RELEASE_ANIM_SCENE_PLAY_LIST.md) `0xAE6ADA8FE7E84ACC` — `BOOL ReleaseAnimScenePlayList(AnimScene animScene, const char* playlistName)`
- [REMOVE_ANIM_SCENE_ENTITY](https://natives.borderlinerp.com/natives/ANIMSCENE/REMOVE_ANIM_SCENE_ENTITY.md) `0x2BF96692C67F3E53` — `void RemoveAnimSceneEntity(AnimScene animScene, const char* entityName, Entity entity)`
- [REQUEST_ANIM_SCENE_PLAY_LIST](https://natives.borderlinerp.com/natives/ANIMSCENE/REQUEST_ANIM_SCENE_PLAY_LIST.md) `0xDF7B5144E25CD3FE` — `BOOL RequestAnimScenePlayList(AnimScene animScene, const char* playlistName)`
- [_REQUEST_PHOTO_MODE_DEFREEZE](https://natives.borderlinerp.com/natives/ANIMSCENE/_REQUEST_PHOTO_MODE_DEFREEZE.md) `0x41AFA5F228B0B6B0` — `void RequestPhotoModeDefreeze()`
- [_REQUEST_PHOTO_MODE_FREEZE](https://natives.borderlinerp.com/natives/ANIMSCENE/_REQUEST_PHOTO_MODE_FREEZE.md) `0x7C709C01D43D94CD` — `void RequestPhotoModeFreeze()`
- [RESET_ANIM_SCENE](https://natives.borderlinerp.com/natives/ANIMSCENE/RESET_ANIM_SCENE.md) `0x8FDF221F13537936` — `void ResetAnimScene(AnimScene animScene, const char* playbackListName)`
- [RESUME_ANIM_SCENE_FROM_LAST_CHECKPOINT](https://natives.borderlinerp.com/natives/ANIMSCENE/RESUME_ANIM_SCENE_FROM_LAST_CHECKPOINT.md) `0x8E1BA705F63C1925` — `void ResumeAnimSceneFromLastCheckpoint(AnimScene animScene)`
- [SET_ANIM_SCENE_BOOL](https://natives.borderlinerp.com/natives/ANIMSCENE/SET_ANIM_SCENE_BOOL.md) `0x519E96C2C68B404B` — `void SetAnimSceneBool(AnimScene animScene, const char* name, BOOL value, BOOL p3)`
- [SET_ANIM_SCENE_ENTITY](https://natives.borderlinerp.com/natives/ANIMSCENE/SET_ANIM_SCENE_ENTITY.md) `0x8B720AD451CA2AB3` — `void SetAnimSceneEntity(AnimScene animScene, const char* entityName, Entity entity, int flags)`
- [SET_ANIM_SCENE_FLOAT](https://natives.borderlinerp.com/natives/ANIMSCENE/SET_ANIM_SCENE_FLOAT.md) `0x6BC5104E68CBEFE8` — `void SetAnimSceneFloat(AnimScene animScene, const char* name, float value, BOOL p3, BOOL p4)`
- [SET_ANIM_SCENE_INT](https://natives.borderlinerp.com/natives/ANIMSCENE/SET_ANIM_SCENE_INT.md) `0x3A379D2166CF5B92` — `void SetAnimSceneInt(AnimScene animScene, const char* name, int value, BOOL p3)`
- [SET_ANIM_SCENE_ORIGIN](https://natives.borderlinerp.com/natives/ANIMSCENE/SET_ANIM_SCENE_ORIGIN.md) `0x020894BF17A02EF2` — `void SetAnimSceneOrigin(AnimScene animScene, float posX, float posY, float posZ, float rotX, float rotY, float rotZ, int order)`
- [SET_ANIM_SCENE_PAUSED](https://natives.borderlinerp.com/natives/ANIMSCENE/SET_ANIM_SCENE_PAUSED.md) `0xD6824B7D24DC0CE0` — `void SetAnimScenePaused(AnimScene animScene, BOOL toggle)`
- [SET_ANIM_SCENE_PLAY_LIST](https://natives.borderlinerp.com/natives/ANIMSCENE/SET_ANIM_SCENE_PLAY_LIST.md) `0x15598CFB25F3DC7E` — `void SetAnimScenePlayList(AnimScene animScene, const char* playlistName, BOOL p2)`
- [SET_ANIM_SCENE_PLAYBACK_LIST](https://natives.borderlinerp.com/natives/ANIMSCENE/SET_ANIM_SCENE_PLAYBACK_LIST.md) `0xAB5E7CAB074D6B84` — `void SetAnimScenePlaybackList(AnimScene animScene, const char* playbackListName)`
- [SET_ANIM_SCENE_RATE](https://natives.borderlinerp.com/natives/ANIMSCENE/SET_ANIM_SCENE_RATE.md) `0x75820B801CFF262A` — `void SetAnimSceneRate(AnimScene animScene, float rate)`
- [_SET_BREAKOUT_ARCHETYPE](https://natives.borderlinerp.com/natives/ANIMSCENE/_SET_BREAKOUT_ARCHETYPE.md) `0x99B2A2E3655DEAF1` — `void SetBreakoutArchetype(Ped ped, const char* archetype)`
- [_SET_MGM_EVENT](https://natives.borderlinerp.com/natives/ANIMSCENE/_SET_MGM_EVENT.md) `0x07706C4CC9C6CC9E` — `void SetMgmEvent(int mgmEventHandle, const char* p1, Any seatId, int p3, float p4)`
- [START_ANIM_SCENE](https://natives.borderlinerp.com/natives/ANIMSCENE/START_ANIM_SCENE.md) `0xF4D94AF761768700` — `void StartAnimScene(AnimScene animScene)`
- [TAKE_OWNERSHIP_OF_ANIM_SCENE](https://natives.borderlinerp.com/natives/ANIMSCENE/TAKE_OWNERSHIP_OF_ANIM_SCENE.md) `0xF7A4C571E572D237` — `void TakeOwnershipOfAnimScene(AnimScene animScene)`
- [TRIGGER_ANIM_SCENE_SKIP](https://natives.borderlinerp.com/natives/ANIMSCENE/TRIGGER_ANIM_SCENE_SKIP.md) `0x4B85B3CF9197AEDF` — `void TriggerAnimSceneSkip(AnimScene animScene)`
- [WAS_ANIM_SCENE_SKIPPED](https://natives.borderlinerp.com/natives/ANIMSCENE/WAS_ANIM_SCENE_SKIPPED.md) `0xEF324E9550A394D5` — `BOOL WasAnimSceneSkipped(AnimScene animScene)`
