{"hash":"0x73616E64696C132E","ns":"ANIMSCENE","name":"_0x73616E64696C132E","slug":"0x73616E64696C132E","official":false,"named":false,"luaName":"N_0x73616e64696c132e","game":"rdr3","apiset":"client","returnType":"BOOL","params":[{"name":"animScene","type":"AnimScene"},{"name":"p1","type":"BOOL"}],"summary":"Used in SP R* Scripts only","descriptions":[{"source":"alloc8or","format":"text","body":"Used in SP R* Scripts only\n_CO* - _CR*"}],"examples":[],"aliases":[],"enums":[],"related":[],"build":"1207","sources":["alloc8or"],"doc":1,"url":"https://natives.borderlinerp.com/natives/ANIMSCENE/0x73616E64696C132E","markdownUrl":"https://natives.borderlinerp.com/natives/ANIMSCENE/0x73616E64696C132E.md","snippets":{"lua":"local retval = N_0x73616e64696c132e(animScene, p1)","luaInvoke":"local retval = Citizen.InvokeNative(0x73616E64696C132E, animScene, p1, Citizen.ReturnResultAnyway())","js":"const retval = N_0x73616e64696c132e(animScene, p1);","jsInvoke":"const retval = Citizen.invokeNative('0x73616E64696C132E', animScene, p1, Citizen.returnResultAnyway());","csharp":"bool retval = Function.Call<bool>((Hash)0x73616E64696C132E, animScene, p1);","notes":["This native has no known name, so the runtime exposes it only as `N_0x73616e64696c132e` (if present in the client snapshot). `InvokeNative` with the hash always works."]}}