{"hash":"0xD70C7A30412F8FA0","ns":"ANIMSCENE","name":"_0xD70C7A30412F8FA0","slug":"0xD70C7A30412F8FA0","official":false,"named":false,"luaName":"N_0xd70c7a30412f8fa0","game":"rdr3","apiset":"client","returnType":"BOOL","params":[{"name":"animScene","type":"AnimScene"}],"summary":"Checks if AnimScene is NOT aborted, and an unknown check.","descriptions":[{"source":"alloc8or","format":"text","body":"Checks if AnimScene is NOT aborted, and an unknown check. Usually used with ABORT_ANIM_SCENE\nUsed in SP R* Scripts only\n_IS_ANIM_SCENE_*"}],"examples":[],"aliases":[],"enums":[],"related":[],"build":"1207","sources":["alloc8or"],"doc":1,"url":"https://natives.borderlinerp.com/natives/ANIMSCENE/0xD70C7A30412F8FA0","markdownUrl":"https://natives.borderlinerp.com/natives/ANIMSCENE/0xD70C7A30412F8FA0.md","snippets":{"lua":"local retval = N_0xd70c7a30412f8fa0(animScene)","luaInvoke":"local retval = Citizen.InvokeNative(0xD70C7A30412F8FA0, animScene, Citizen.ReturnResultAnyway())","js":"const retval = N_0xd70c7a30412f8fa0(animScene);","jsInvoke":"const retval = Citizen.invokeNative('0xD70C7A30412F8FA0', animScene, Citizen.returnResultAnyway());","csharp":"bool retval = Function.Call<bool>((Hash)0xD70C7A30412F8FA0, animScene);","notes":["This native has no known name, so the runtime exposes it only as `N_0xd70c7a30412f8fa0` (if present in the client snapshot). `InvokeNative` with the hash always works."]}}