{"hash":"0xE12D7B4B959644CD","ns":"ANIMSCENE","name":"_0xE12D7B4B959644CD","slug":"0xE12D7B4B959644CD","official":false,"named":false,"luaName":"N_0xe12d7b4b959644cd","game":"rdr3","apiset":"client","returnType":"void","params":[],"summary":"Used in SP R* Scripts only _SET_B* - _SET_C*","descriptions":[{"source":"alloc8or","format":"text","body":"Used in SP R* Scripts only\n_SET_B* - _SET_C*"}],"examples":[],"aliases":[],"enums":[],"related":[],"build":"1207","sources":["alloc8or"],"doc":1,"url":"https://natives.borderlinerp.com/natives/ANIMSCENE/0xE12D7B4B959644CD","markdownUrl":"https://natives.borderlinerp.com/natives/ANIMSCENE/0xE12D7B4B959644CD.md","snippets":{"lua":"N_0xe12d7b4b959644cd()","luaInvoke":"Citizen.InvokeNative(0xE12D7B4B959644CD)","js":"N_0xe12d7b4b959644cd();","jsInvoke":"Citizen.invokeNative('0xE12D7B4B959644CD');","csharp":"Function.Call((Hash)0xE12D7B4B959644CD);","notes":["This native has no known name, so the runtime exposes it only as `N_0xe12d7b4b959644cd` (if present in the client snapshot). `InvokeNative` with the hash always works."]}}