{"hash":"0x07A6F6447ECA9B64","ns":"ANIMSCENE","name":"GET_ANIM_SCENE_BOOL","slug":"GET_ANIM_SCENE_BOOL","official":true,"named":true,"luaName":"GetAnimSceneBool","game":"rdr3","apiset":"client","returnType":"BOOL","params":[{"name":"animScene","type":"AnimScene"},{"name":"name","type":"const char*"}],"summary":"","descriptions":[],"examples":[],"aliases":[],"enums":[],"related":["0x519E96C2C68B404B"],"build":"1207","sources":["alloc8or"],"doc":1,"url":"https://natives.borderlinerp.com/natives/ANIMSCENE/GET_ANIM_SCENE_BOOL","markdownUrl":"https://natives.borderlinerp.com/natives/ANIMSCENE/GET_ANIM_SCENE_BOOL.md","snippets":{"lua":"local retval = GetAnimSceneBool(animScene, name)","luaInvoke":"local retval = Citizen.InvokeNative(0x07A6F6447ECA9B64, animScene, name, Citizen.ReturnResultAnyway())","js":"const retval = GetAnimSceneBool(animScene, name);","jsInvoke":"const retval = Citizen.invokeNative('0x07A6F6447ECA9B64', animScene, name, Citizen.returnResultAnyway());","csharp":"bool retval = Function.Call<bool>((Hash)0x07A6F6447ECA9B64, animScene, name);","notes":[]}}