{"hash":"0x8398438D8F14F56D","ns":"ANIMSCENE","name":"GET_ANIM_SCENE_ENTITY_LOCATION_DATA","slug":"GET_ANIM_SCENE_ENTITY_LOCATION_DATA","official":true,"named":true,"luaName":"GetAnimSceneEntityLocationData","game":"rdr3","apiset":"client","returnType":"BOOL","params":[{"name":"animScene","type":"AnimScene"},{"name":"entityName","type":"const char*"},{"name":"matrix","type":"Vector3*"},{"name":"p3","type":"BOOL"},{"name":"playbackListName","type":"const char*"},{"name":"p5","type":"int"}],"summary":"","descriptions":[],"examples":[],"aliases":[],"enums":[],"related":[],"build":"1207","sources":["alloc8or"],"doc":1,"url":"https://natives.borderlinerp.com/natives/ANIMSCENE/GET_ANIM_SCENE_ENTITY_LOCATION_DATA","markdownUrl":"https://natives.borderlinerp.com/natives/ANIMSCENE/GET_ANIM_SCENE_ENTITY_LOCATION_DATA.md","snippets":{"lua":"local retval, matrix = GetAnimSceneEntityLocationData(animScene, entityName, p3, playbackListName, p5)","luaInvoke":"local retval, matrix = Citizen.InvokeNative(0x8398438D8F14F56D, animScene, entityName, Citizen.PointerValueVector(), p3, playbackListName, p5, Citizen.ReturnResultAnyway())","js":"const [retval, matrix] = GetAnimSceneEntityLocationData(animScene, entityName, p3, playbackListName, p5);","jsInvoke":"const [retval, matrix] = Citizen.invokeNative('0x8398438D8F14F56D', animScene, entityName, Citizen.pointerValueVector(), p3, playbackListName, p5, Citizen.returnResultAnyway());","csharp":"var matrix = new OutputArgument();\nbool retval = Function.Call<bool>((Hash)0x8398438D8F14F56D, animScene, entityName, matrix, p3, playbackListName, p5);\n// matrix.GetResult<Vector3>()","notes":["Pointer (out) arguments are not passed in Lua/JS: their values are returned after the result, in order."]}}