{"hash":"0xF94692EB9DC15D74","ns":"ANIMSCENE","name":"HAS_ANIM_SCENE_EXITED","slug":"HAS_ANIM_SCENE_EXITED","official":true,"named":true,"luaName":"HasAnimSceneExited","game":"rdr3","apiset":"client","returnType":"BOOL","params":[{"name":"animScene","type":"AnimScene"},{"name":"p1","type":"BOOL"}],"summary":"","descriptions":[],"examples":[],"aliases":[],"enums":[],"related":[],"build":"1207","sources":["alloc8or"],"doc":1,"url":"https://natives.borderlinerp.com/natives/ANIMSCENE/HAS_ANIM_SCENE_EXITED","markdownUrl":"https://natives.borderlinerp.com/natives/ANIMSCENE/HAS_ANIM_SCENE_EXITED.md","snippets":{"lua":"local retval = HasAnimSceneExited(animScene, p1)","luaInvoke":"local retval = Citizen.InvokeNative(0xF94692EB9DC15D74, animScene, p1, Citizen.ReturnResultAnyway())","js":"const retval = HasAnimSceneExited(animScene, p1);","jsInvoke":"const retval = Citizen.invokeNative('0xF94692EB9DC15D74', animScene, p1, Citizen.returnResultAnyway());","csharp":"bool retval = Function.Call<bool>((Hash)0xF94692EB9DC15D74, animScene, p1);","notes":[]}}