{"hash":"0xD8254CB2C586412B","ns":"ANIMSCENE","name":"IS_ANIM_SCENE_FINISHED","slug":"IS_ANIM_SCENE_FINISHED","official":true,"named":true,"luaName":"IsAnimSceneFinished","game":"rdr3","apiset":"client","returnType":"BOOL","params":[{"name":"animScene","type":"AnimScene"},{"name":"p1","type":"BOOL"}],"summary":"","descriptions":[],"examples":[],"aliases":[],"enums":[],"related":[],"build":"1207","sources":["alloc8or"],"doc":1,"url":"https://natives.borderlinerp.com/natives/ANIMSCENE/IS_ANIM_SCENE_FINISHED","markdownUrl":"https://natives.borderlinerp.com/natives/ANIMSCENE/IS_ANIM_SCENE_FINISHED.md","snippets":{"lua":"local retval = IsAnimSceneFinished(animScene, p1)","luaInvoke":"local retval = Citizen.InvokeNative(0xD8254CB2C586412B, animScene, p1, Citizen.ReturnResultAnyway())","js":"const retval = IsAnimSceneFinished(animScene, p1);","jsInvoke":"const retval = Citizen.invokeNative('0xD8254CB2C586412B', animScene, p1, Citizen.returnResultAnyway());","csharp":"bool retval = Function.Call<bool>((Hash)0xD8254CB2C586412B, animScene, p1);","notes":[]}}