{"hash":"0x8D81E7824B7753F7","ns":"ANIMSCENE","name":"IS_ANIM_SCENE_IN_SECTION","slug":"IS_ANIM_SCENE_IN_SECTION","official":true,"named":true,"luaName":"IsAnimSceneInSection","game":"rdr3","apiset":"client","returnType":"BOOL","params":[{"name":"animScene","type":"AnimScene"},{"name":"sectionName","type":"const char*"},{"name":"p2","type":"BOOL"}],"summary":"","descriptions":[],"examples":[],"aliases":[],"enums":[],"related":[],"build":"1207","sources":["alloc8or"],"doc":1,"url":"https://natives.borderlinerp.com/natives/ANIMSCENE/IS_ANIM_SCENE_IN_SECTION","markdownUrl":"https://natives.borderlinerp.com/natives/ANIMSCENE/IS_ANIM_SCENE_IN_SECTION.md","snippets":{"lua":"local retval = IsAnimSceneInSection(animScene, sectionName, p2)","luaInvoke":"local retval = Citizen.InvokeNative(0x8D81E7824B7753F7, animScene, sectionName, p2, Citizen.ReturnResultAnyway())","js":"const retval = IsAnimSceneInSection(animScene, sectionName, p2);","jsInvoke":"const retval = Citizen.invokeNative('0x8D81E7824B7753F7', animScene, sectionName, p2, Citizen.returnResultAnyway());","csharp":"bool retval = Function.Call<bool>((Hash)0x8D81E7824B7753F7, animScene, sectionName, p2);","notes":[]}}