{"hash":"0x3A379D2166CF5B92","ns":"ANIMSCENE","name":"SET_ANIM_SCENE_INT","slug":"SET_ANIM_SCENE_INT","official":true,"named":true,"luaName":"SetAnimSceneInt","game":"rdr3","apiset":"client","returnType":"void","params":[{"name":"animScene","type":"AnimScene"},{"name":"name","type":"const char*"},{"name":"value","type":"int"},{"name":"p3","type":"BOOL"}],"summary":"","descriptions":[],"examples":[],"aliases":[],"enums":[],"related":["0x2B7277484CC095FD"],"build":"1207","sources":["alloc8or"],"doc":1,"url":"https://natives.borderlinerp.com/natives/ANIMSCENE/SET_ANIM_SCENE_INT","markdownUrl":"https://natives.borderlinerp.com/natives/ANIMSCENE/SET_ANIM_SCENE_INT.md","snippets":{"lua":"SetAnimSceneInt(animScene, name, value, p3)","luaInvoke":"Citizen.InvokeNative(0x3A379D2166CF5B92, animScene, name, value, p3)","js":"SetAnimSceneInt(animScene, name, value, p3);","jsInvoke":"Citizen.invokeNative('0x3A379D2166CF5B92', animScene, name, value, p3);","csharp":"Function.Call((Hash)0x3A379D2166CF5B92, animScene, name, value, p3);","notes":[]}}