{"hash":"0x8A8208AE92BF87A5","ns":"ANIMSCENE","name":"_CLEAR_ANIM_SCENE_WAS_SKIPPED","slug":"_CLEAR_ANIM_SCENE_WAS_SKIPPED","official":false,"named":true,"luaName":"ClearAnimSceneWasSkipped","game":"rdr3","apiset":"client","returnType":"void","params":[{"name":"animScene","type":"AnimScene"}],"summary":"","descriptions":[],"examples":[],"aliases":[],"enums":[],"related":[],"build":"1207","sources":["alloc8or"],"doc":1,"url":"https://natives.borderlinerp.com/natives/ANIMSCENE/_CLEAR_ANIM_SCENE_WAS_SKIPPED","markdownUrl":"https://natives.borderlinerp.com/natives/ANIMSCENE/_CLEAR_ANIM_SCENE_WAS_SKIPPED.md","snippets":{"lua":"ClearAnimSceneWasSkipped(animScene)","luaInvoke":"Citizen.InvokeNative(0x8A8208AE92BF87A5, animScene)","js":"ClearAnimSceneWasSkipped(animScene);","jsInvoke":"Citizen.invokeNative('0x8A8208AE92BF87A5', animScene);","csharp":"Function.Call((Hash)0x8A8208AE92BF87A5, animScene);","notes":["The name is a community guess and may change. If the named call is missing in your client build, use `InvokeNative` with the hash — it always works."]}}