{"hash":"0x1FCA98E33C1437B3","ns":"ANIMSCENE","name":"_CREATE_ANIM_SCENE","slug":"_CREATE_ANIM_SCENE","official":false,"named":true,"luaName":"CreateAnimScene","game":"rdr3","apiset":"client","returnType":"AnimScene","params":[{"name":"animDict","type":"const char*"},{"name":"flags","type":"int"},{"name":"playbackListName","type":"const char*"},{"name":"p3","type":"BOOL"},{"name":"p4","type":"BOOL"}],"summary":"","descriptions":[{"source":"alloc8or","format":"text","body":"flags: https://github.com/Halen84/RDR3-Native-Flags-And-Enums/tree/main/eAnimSceneFlag"}],"examples":[],"aliases":[],"enums":["eAnimSceneFlag"],"related":["0x84EEDB2C6E650000","0xAF068580194D9DC7","0xF4D94AF761768700","0x8FDF221F13537936","0x718CF1328D20C2B3","0x6843A1AA3A336DFF"],"build":"1207","sources":["alloc8or"],"doc":2,"url":"https://natives.borderlinerp.com/natives/ANIMSCENE/_CREATE_ANIM_SCENE","markdownUrl":"https://natives.borderlinerp.com/natives/ANIMSCENE/_CREATE_ANIM_SCENE.md","snippets":{"lua":"local retval = CreateAnimScene(animDict, flags, playbackListName, p3, p4)","luaInvoke":"local retval = Citizen.InvokeNative(0x1FCA98E33C1437B3, animDict, flags, playbackListName, p3, p4, Citizen.ResultAsInteger())","js":"const retval = CreateAnimScene(animDict, flags, playbackListName, p3, p4);","jsInvoke":"const retval = Citizen.invokeNative('0x1FCA98E33C1437B3', animDict, flags, playbackListName, p3, p4, Citizen.returnResultAnyway(), Citizen.resultAsInteger());","csharp":"int retval = Function.Call<int>((Hash)0x1FCA98E33C1437B3, animDict, flags, playbackListName, p3, p4);","notes":["The name is a community guess and may change. If the named call is missing in your client build, use `InvokeNative` with the hash — it always works."]}}