{"hash":"0xA1300DE03E5D1973","ns":"ANIMSCENE","name":"_CREATE_MGM_SYSTEM","slug":"_CREATE_MGM_SYSTEM","official":false,"named":true,"luaName":"CreateMgmSystem","game":"rdr3","apiset":"client","returnType":"int","params":[{"name":"mgmFilename","type":"const char*"}],"summary":"Returns mgmHandle","descriptions":[{"source":"alloc8or","format":"text","body":"Returns mgmHandle"}],"examples":[],"aliases":[],"enums":[],"related":["0x53CB3970BA02E3CC"],"build":"1207","sources":["alloc8or"],"doc":2,"url":"https://natives.borderlinerp.com/natives/ANIMSCENE/_CREATE_MGM_SYSTEM","markdownUrl":"https://natives.borderlinerp.com/natives/ANIMSCENE/_CREATE_MGM_SYSTEM.md","snippets":{"lua":"local retval = CreateMgmSystem(mgmFilename)","luaInvoke":"local retval = Citizen.InvokeNative(0xA1300DE03E5D1973, mgmFilename, Citizen.ResultAsInteger())","js":"const retval = CreateMgmSystem(mgmFilename);","jsInvoke":"const retval = Citizen.invokeNative('0xA1300DE03E5D1973', mgmFilename, Citizen.returnResultAnyway(), Citizen.resultAsInteger());","csharp":"int retval = Function.Call<int>((Hash)0xA1300DE03E5D1973, mgmFilename);","notes":["The name is a community guess and may change. If the named call is missing in your client build, use `InvokeNative` with the hash — it always works."]}}