{"hash":"0x7C709C01D43D94CD","ns":"ANIMSCENE","name":"_REQUEST_PHOTO_MODE_FREEZE","slug":"_REQUEST_PHOTO_MODE_FREEZE","official":false,"named":true,"luaName":"RequestPhotoModeFreeze","game":"rdr3","apiset":"client","returnType":"void","params":[],"summary":"","descriptions":[],"examples":[],"aliases":[],"enums":[],"related":[],"build":"1207","sources":["alloc8or"],"doc":1,"url":"https://natives.borderlinerp.com/natives/ANIMSCENE/_REQUEST_PHOTO_MODE_FREEZE","markdownUrl":"https://natives.borderlinerp.com/natives/ANIMSCENE/_REQUEST_PHOTO_MODE_FREEZE.md","snippets":{"lua":"RequestPhotoModeFreeze()","luaInvoke":"Citizen.InvokeNative(0x7C709C01D43D94CD)","js":"RequestPhotoModeFreeze();","jsInvoke":"Citizen.invokeNative('0x7C709C01D43D94CD');","csharp":"Function.Call((Hash)0x7C709C01D43D94CD);","notes":["The name is a community guess and may change. If the named call is missing in your client build, use `InvokeNative` with the hash — it always works."]}}