# ATTRIBUTE::STOP_ITEM_PREVIEW

- **Hash:** `0xD962F8579D702DB5`
- **Namespace:** ATTRIBUTE
- **Runtime name (Lua/JS):** `StopItemPreview`
- **Side:** client (game native)
- **Name status:** official
- **Documentation:** named only
- **Since game build:** 1207
- **URL:** https://natives.borderlinerp.com/natives/ATTRIBUTE/STOP_ITEM_PREVIEW

## Signature

```c
void STOP_ITEM_PREVIEW();
```

## Returns

`void`

## Usage

### Lua

```lua
StopItemPreview()

-- always available, by hash
Citizen.InvokeNative(0xD962F8579D702DB5)
```

### JavaScript

```js
StopItemPreview();

// by hash
Citizen.invokeNative('0xD962F8579D702DB5');
```

### C#

```csharp
Function.Call((Hash)0xD962F8579D702DB5);
```

## See also

- [ATTRIBUTE::_START_ITEM_PREVIEW](https://natives.borderlinerp.com/natives/ATTRIBUTE/_START_ITEM_PREVIEW.md)

*Sources: alloc8or RDR3 NativeDB.*
