{"hash":"0x4AF5A4C7B9157D14","ns":"ATTRIBUTE","name":"_ENABLE_ATTRIBUTE_CORE_OVERPOWER","slug":"_ENABLE_ATTRIBUTE_CORE_OVERPOWER","official":false,"named":true,"luaName":"EnableAttributeCoreOverpower","game":"rdr3","apiset":"client","returnType":"void","params":[{"name":"ped","type":"Ped"},{"name":"coreIndex","type":"int"},{"name":"value","type":"float"},{"name":"makeSound","type":"BOOL"}],"summary":"Previously incorrectly named ENABLE_ATTRIBUTE_OVERPOWER","descriptions":[{"source":"alloc8or","format":"text","body":"coreIndex: see _SET_ATTRIBUTE_CORE_VALUE\n\nPreviously incorrectly named ENABLE_ATTRIBUTE_OVERPOWER"}],"examples":[],"aliases":[],"enums":[],"related":[],"build":"1207","sources":["alloc8or"],"doc":2,"url":"https://natives.borderlinerp.com/natives/ATTRIBUTE/_ENABLE_ATTRIBUTE_CORE_OVERPOWER","markdownUrl":"https://natives.borderlinerp.com/natives/ATTRIBUTE/_ENABLE_ATTRIBUTE_CORE_OVERPOWER.md","snippets":{"lua":"EnableAttributeCoreOverpower(ped, coreIndex, value, makeSound)","luaInvoke":"Citizen.InvokeNative(0x4AF5A4C7B9157D14, ped, coreIndex, value, makeSound)","js":"EnableAttributeCoreOverpower(ped, coreIndex, value, makeSound);","jsInvoke":"Citizen.invokeNative('0x4AF5A4C7B9157D14', ped, coreIndex, value + 0.0000001, makeSound);","csharp":"Function.Call((Hash)0x4AF5A4C7B9157D14, ped, coreIndex, value, makeSound);","notes":["Float parameters: Lua integers (`10`, or whole numbers decoded from NUI/JSON) are sent as ints and read as garbage. Write `10.0` or `value + 0.0`. The generated JS wrappers add `0.0000001` to non-zero floats for the same reason.","The name is a community guess and may change. If the named call is missing in your client build, use `InvokeNative` with the hash — it always works."]}}