{"hash":"0x4C9F782180712742","ns":"ATTRIBUTE","name":"_GET_ATTRIBUTE_OVERPOWER_SECONDS_LEFT","slug":"_GET_ATTRIBUTE_OVERPOWER_SECONDS_LEFT","official":false,"named":true,"luaName":"GetAttributeOverpowerSecondsLeft","game":"rdr3","apiset":"client","returnType":"float","params":[{"name":"ped","type":"Ped"},{"name":"attributeIndex","type":"int"}],"summary":"","descriptions":[],"examples":[],"aliases":[],"enums":["PedAttribute__AttributeType"],"related":[],"build":"1207","sources":["alloc8or"],"doc":1,"url":"https://natives.borderlinerp.com/natives/ATTRIBUTE/_GET_ATTRIBUTE_OVERPOWER_SECONDS_LEFT","markdownUrl":"https://natives.borderlinerp.com/natives/ATTRIBUTE/_GET_ATTRIBUTE_OVERPOWER_SECONDS_LEFT.md","snippets":{"lua":"local retval = GetAttributeOverpowerSecondsLeft(ped, attributeIndex)","luaInvoke":"local retval = Citizen.InvokeNative(0x4C9F782180712742, ped, attributeIndex, Citizen.ResultAsFloat())","js":"const retval = GetAttributeOverpowerSecondsLeft(ped, attributeIndex);","jsInvoke":"const retval = Citizen.invokeNative('0x4C9F782180712742', ped, attributeIndex, Citizen.returnResultAnyway(), Citizen.resultAsFloat());","csharp":"float retval = Function.Call<float>((Hash)0x4C9F782180712742, ped, attributeIndex);","notes":["The name is a community guess and may change. If the named call is missing in your client build, use `InvokeNative` with the hash — it always works."]}}