{"hash":"0xFB6E111908502871","ns":"ATTRIBUTE","name":"_SET_STATUS_EFFECT_PERIODIC_ICON","slug":"_SET_STATUS_EFFECT_PERIODIC_ICON","official":false,"named":true,"luaName":"SetStatusEffectPeriodicIcon","game":"rdr3","apiset":"client","returnType":"void","params":[{"name":"statusEffectType","type":"int"}],"summary":"Starts core periodic icon.","descriptions":[{"source":"alloc8or","format":"text","body":"Starts core periodic icon.\nstatusEffectType: see 0xA4D3A1C008F250DF"}],"examples":[],"aliases":[],"enums":["eUiRpgStatusEffect"],"related":["0x3FC4C027FD0936F4"],"build":"1207","sources":["alloc8or"],"doc":2,"url":"https://natives.borderlinerp.com/natives/ATTRIBUTE/_SET_STATUS_EFFECT_PERIODIC_ICON","markdownUrl":"https://natives.borderlinerp.com/natives/ATTRIBUTE/_SET_STATUS_EFFECT_PERIODIC_ICON.md","snippets":{"lua":"SetStatusEffectPeriodicIcon(statusEffectType)","luaInvoke":"Citizen.InvokeNative(0xFB6E111908502871, statusEffectType)","js":"SetStatusEffectPeriodicIcon(statusEffectType);","jsInvoke":"Citizen.invokeNative('0xFB6E111908502871', statusEffectType);","csharp":"Function.Call((Hash)0xFB6E111908502871, statusEffectType);","notes":["The name is a community guess and may change. If the named call is missing in your client build, use `InvokeNative` with the hash — it always works."]}}