{"hash":"0x4F0C413926060B38","ns":"AUDIO","name":"FORCE_USE_AUDIO_GAME_OBJECT","slug":"FORCE_USE_AUDIO_GAME_OBJECT","official":true,"named":true,"luaName":"ForceUseAudioGameObject","game":"rdr3","apiset":"client","returnType":"void","params":[{"name":"vehicle","type":"Vehicle"},{"name":"audioName","type":"const char*"}],"summary":"Old name: _FORCE_VEHICLE_ENGINE_AUDIO","descriptions":[{"source":"alloc8or","format":"text","body":"Old name: _FORCE_VEHICLE_ENGINE_AUDIO"}],"examples":[],"aliases":[],"enums":[],"related":[],"build":"1207","gtaHash":"0x4F0C413926060B38","gtaJhash":"0x33B0B007","sources":["alloc8or"],"doc":2,"url":"https://natives.borderlinerp.com/natives/AUDIO/FORCE_USE_AUDIO_GAME_OBJECT","markdownUrl":"https://natives.borderlinerp.com/natives/AUDIO/FORCE_USE_AUDIO_GAME_OBJECT.md","snippets":{"lua":"ForceUseAudioGameObject(vehicle, audioName)","luaInvoke":"Citizen.InvokeNative(0x4F0C413926060B38, vehicle, audioName)","js":"ForceUseAudioGameObject(vehicle, audioName);","jsInvoke":"Citizen.invokeNative('0x4F0C413926060B38', vehicle, audioName);","csharp":"Function.Call((Hash)0x4F0C413926060B38, vehicle, audioName);","notes":[]}}