{"hash":"0x9D6BFC12B05C6121","ns":"AUDIO","name":"IS_HORN_ACTIVE","slug":"IS_HORN_ACTIVE","official":true,"named":true,"luaName":"IsHornActive","game":"rdr3","apiset":"client","returnType":"BOOL","params":[{"name":"vehicle","type":"Vehicle"}],"summary":"Checks whether the horn of a vehicle is currently played.","descriptions":[{"source":"alloc8or","format":"text","body":"Checks whether the horn of a vehicle is currently played."}],"examples":[],"aliases":[],"enums":[],"related":[],"build":"1207","gtaHash":"0x9D6BFC12B05C6121","gtaJhash":"0x20E2BDD0","sources":["alloc8or"],"doc":2,"url":"https://natives.borderlinerp.com/natives/AUDIO/IS_HORN_ACTIVE","markdownUrl":"https://natives.borderlinerp.com/natives/AUDIO/IS_HORN_ACTIVE.md","snippets":{"lua":"local retval = IsHornActive(vehicle)","luaInvoke":"local retval = Citizen.InvokeNative(0x9D6BFC12B05C6121, vehicle, Citizen.ReturnResultAnyway())","js":"const retval = IsHornActive(vehicle);","jsInvoke":"const retval = Citizen.invokeNative('0x9D6BFC12B05C6121', vehicle, Citizen.returnResultAnyway());","csharp":"bool retval = Function.Call<bool>((Hash)0x9D6BFC12B05C6121, vehicle);","notes":[]}}