{"hash":"0x9748FA4DE50CCE3E","ns":"AUDIO","name":"SET_AMBIENT_ZONE_LIST_STATE","slug":"SET_AMBIENT_ZONE_LIST_STATE","official":true,"named":true,"luaName":"SetAmbientZoneListState","game":"rdr3","apiset":"client","returnType":"void","params":[{"name":"ambientZone","type":"const char*"},{"name":"p1","type":"BOOL"},{"name":"p2","type":"BOOL"}],"summary":"","descriptions":[],"examples":[],"aliases":[],"enums":[],"related":["0x120C48C614909FA4"],"build":"1207","gtaHash":"0x9748FA4DE50CCE3E","gtaJhash":"0xBF80B412","sources":["alloc8or"],"doc":1,"url":"https://natives.borderlinerp.com/natives/AUDIO/SET_AMBIENT_ZONE_LIST_STATE","markdownUrl":"https://natives.borderlinerp.com/natives/AUDIO/SET_AMBIENT_ZONE_LIST_STATE.md","snippets":{"lua":"SetAmbientZoneListState(ambientZone, p1, p2)","luaInvoke":"Citizen.InvokeNative(0x9748FA4DE50CCE3E, ambientZone, p1, p2)","js":"SetAmbientZoneListState(ambientZone, p1, p2);","jsInvoke":"Citizen.invokeNative('0x9748FA4DE50CCE3E', ambientZone, p1, p2);","csharp":"Function.Call((Hash)0x9748FA4DE50CCE3E, ambientZone, p1, p2);","notes":[]}}