{"hash":"0xF3638DAE8C4045E1","ns":"AUDIO","name":"SET_AMBIENT_ZONE_LIST_STATE_PERSISTENT","slug":"SET_AMBIENT_ZONE_LIST_STATE_PERSISTENT","official":true,"named":true,"luaName":"SetAmbientZoneListStatePersistent","game":"rdr3","apiset":"client","returnType":"void","params":[{"name":"ambientZone","type":"const char*"},{"name":"p1","type":"BOOL"},{"name":"p2","type":"BOOL"}],"summary":"","descriptions":[],"examples":[],"aliases":[],"enums":[],"related":[],"build":"1207","gtaHash":"0xF3638DAE8C4045E1","gtaJhash":"0x5F5A2605","sources":["alloc8or"],"doc":1,"url":"https://natives.borderlinerp.com/natives/AUDIO/SET_AMBIENT_ZONE_LIST_STATE_PERSISTENT","markdownUrl":"https://natives.borderlinerp.com/natives/AUDIO/SET_AMBIENT_ZONE_LIST_STATE_PERSISTENT.md","snippets":{"lua":"SetAmbientZoneListStatePersistent(ambientZone, p1, p2)","luaInvoke":"Citizen.InvokeNative(0xF3638DAE8C4045E1, ambientZone, p1, p2)","js":"SetAmbientZoneListStatePersistent(ambientZone, p1, p2);","jsInvoke":"Citizen.invokeNative('0xF3638DAE8C4045E1', ambientZone, p1, p2);","csharp":"Function.Call((Hash)0xF3638DAE8C4045E1, ambientZone, p1, p2);","notes":[]}}