{"hash":"0xE5564483E407F914","ns":"AUDIO","name":"SET_AUDIO_VEHICLE_PRIORITY","slug":"SET_AUDIO_VEHICLE_PRIORITY","official":true,"named":true,"luaName":"SetAudioVehiclePriority","game":"rdr3","apiset":"client","returnType":"void","params":[{"name":"vehicle","type":"Vehicle"},{"name":"p1","type":"Any"}],"summary":"","descriptions":[],"examples":[],"aliases":[],"enums":[],"related":[],"build":"1207","gtaHash":"0xE5564483E407F914","gtaJhash":"0x271A9766","sources":["alloc8or"],"doc":1,"url":"https://natives.borderlinerp.com/natives/AUDIO/SET_AUDIO_VEHICLE_PRIORITY","markdownUrl":"https://natives.borderlinerp.com/natives/AUDIO/SET_AUDIO_VEHICLE_PRIORITY.md","snippets":{"lua":"SetAudioVehiclePriority(vehicle, p1)","luaInvoke":"Citizen.InvokeNative(0xE5564483E407F914, vehicle, p1)","js":"SetAudioVehiclePriority(vehicle, p1);","jsInvoke":"Citizen.invokeNative('0xE5564483E407F914', vehicle, p1);","csharp":"Function.Call((Hash)0xE5564483E407F914, vehicle, p1);","notes":[]}}