{"hash":"0xA2CAC9DEF0195E6F","ns":"AUDIO","name":"_IS_ANY_CONVERSATION_PLAYING","slug":"_IS_ANY_CONVERSATION_PLAYING","official":false,"named":true,"luaName":"IsAnyConversationPlaying","game":"rdr3","apiset":"client","returnType":"BOOL","params":[{"name":"p0","type":"BOOL"}],"summary":"","descriptions":[],"examples":[],"aliases":[],"enums":[],"related":[],"build":"1207","sources":["alloc8or"],"doc":1,"url":"https://natives.borderlinerp.com/natives/AUDIO/_IS_ANY_CONVERSATION_PLAYING","markdownUrl":"https://natives.borderlinerp.com/natives/AUDIO/_IS_ANY_CONVERSATION_PLAYING.md","snippets":{"lua":"local retval = IsAnyConversationPlaying(p0)","luaInvoke":"local retval = Citizen.InvokeNative(0xA2CAC9DEF0195E6F, p0, Citizen.ReturnResultAnyway())","js":"const retval = IsAnyConversationPlaying(p0);","jsInvoke":"const retval = Citizen.invokeNative('0xA2CAC9DEF0195E6F', p0, Citizen.returnResultAnyway());","csharp":"bool retval = Function.Call<bool>((Hash)0xA2CAC9DEF0195E6F, p0);","notes":["The name is a community guess and may change. If the named call is missing in your client build, use `InvokeNative` with the hash — it always works."]}}