{"hash":"0x2703EFB583F0949A","ns":"AUDIO","name":"_SET_VOFX_PED_VOICE","slug":"_SET_VOFX_PED_VOICE","official":false,"named":true,"luaName":"SetVofxPedVoice","game":"rdr3","apiset":"client","returnType":"void","params":[{"name":"ped","type":"Ped"},{"name":"voice","type":"Hash"}],"summary":"","descriptions":[{"source":"alloc8or","format":"text","body":"Hashes: VOFX_PLAYER_MALE01, VOFX_PLAYER_MALE02, VOFX_PLAYER_MALE03, VOFX_PLAYER_FEMALE01, VOFX_PLAYER_FEMALE02, VOFX_PLAYER_FEMALE03"}],"examples":[],"aliases":[],"enums":[],"related":[],"build":"1207","sources":["alloc8or"],"doc":2,"url":"https://natives.borderlinerp.com/natives/AUDIO/_SET_VOFX_PED_VOICE","markdownUrl":"https://natives.borderlinerp.com/natives/AUDIO/_SET_VOFX_PED_VOICE.md","snippets":{"lua":"SetVofxPedVoice(ped, voice)","luaInvoke":"Citizen.InvokeNative(0x2703EFB583F0949A, ped, voice)","js":"SetVofxPedVoice(ped, voice);","jsInvoke":"Citizen.invokeNative('0x2703EFB583F0949A', ped, voice);","csharp":"Function.Call((Hash)0x2703EFB583F0949A, ped, voice);","notes":["Hash parameters: the named function also accepts a string and hashes it for you; `Citizen.InvokeNative` needs the number — pass `joaat(\"name\")` or a backtick literal like `` `name` ``.","The name is a community guess and may change. If the named call is missing in your client build, use `InvokeNative` with the hash — it always works."]}}