{"hash":"0x9963681A8BC69BF3","ns":"AUDIO","name":"_SET_WHISTLE_CONFIG_FOR_PED","slug":"_SET_WHISTLE_CONFIG_FOR_PED","official":false,"named":true,"luaName":"SetWhistleConfigForPed","game":"rdr3","apiset":"client","returnType":"void","params":[{"name":"ped","type":"Ped"},{"name":"whistleConfig","type":"const char*"},{"name":"value","type":"float"}],"summary":"","descriptions":[{"source":"alloc8or","format":"text","body":"whistleConfig: Ped.WhistlePitch (0.0 - 1.0), Ped.WhistleClarity (0.0 - 1.0), Ped.WhistleShape (0.0 - 10.0)"}],"examples":[],"aliases":[],"enums":[],"related":[],"build":"1207","sources":["alloc8or"],"doc":2,"url":"https://natives.borderlinerp.com/natives/AUDIO/_SET_WHISTLE_CONFIG_FOR_PED","markdownUrl":"https://natives.borderlinerp.com/natives/AUDIO/_SET_WHISTLE_CONFIG_FOR_PED.md","snippets":{"lua":"SetWhistleConfigForPed(ped, whistleConfig, value)","luaInvoke":"Citizen.InvokeNative(0x9963681A8BC69BF3, ped, whistleConfig, value)","js":"SetWhistleConfigForPed(ped, whistleConfig, value);","jsInvoke":"Citizen.invokeNative('0x9963681A8BC69BF3', ped, whistleConfig, value + 0.0000001);","csharp":"Function.Call((Hash)0x9963681A8BC69BF3, ped, whistleConfig, value);","notes":["Float parameters: Lua integers (`10`, or whole numbers decoded from NUI/JSON) are sent as ints and read as garbage. Write `10.0` or `value + 0.0`. The generated JS wrappers add `0.0000001` to non-zero floats for the same reason.","The name is a community guess and may change. If the named call is missing in your client build, use `InvokeNative` with the hash — it always works."]}}