{"hash":"0x6818D1A194E29983","ns":"BRAIN","name":"_GET_SCRIPT_BRAIN_ENTITY","slug":"_GET_SCRIPT_BRAIN_ENTITY","official":false,"named":true,"luaName":"GetScriptBrainEntity","game":"rdr3","apiset":"client","returnType":"Entity","params":[],"summary":"","descriptions":[],"examples":[],"aliases":[],"enums":[],"related":["0x38F1E09224EECA09"],"build":"1207","sources":["alloc8or"],"doc":1,"url":"https://natives.borderlinerp.com/natives/BRAIN/_GET_SCRIPT_BRAIN_ENTITY","markdownUrl":"https://natives.borderlinerp.com/natives/BRAIN/_GET_SCRIPT_BRAIN_ENTITY.md","snippets":{"lua":"local retval = GetScriptBrainEntity()","luaInvoke":"local retval = Citizen.InvokeNative(0x6818D1A194E29983, Citizen.ResultAsInteger())","js":"const retval = GetScriptBrainEntity();","jsInvoke":"const retval = Citizen.invokeNative('0x6818D1A194E29983', Citizen.returnResultAnyway(), Citizen.resultAsInteger());","csharp":"int retval = Function.Call<int>((Hash)0x6818D1A194E29983);","notes":["The name is a community guess and may change. If the named call is missing in your client build, use `InvokeNative` with the hash — it always works."]}}