# BUILTIN::FLOOR

- **Hash:** `0xF34EE736CF047844`
- **Namespace:** BUILTIN
- **Runtime name (Lua/JS):** `Floor`
- **Side:** client (game native)
- **Name status:** official
- **Documentation:** described
- **Since game build:** 1207
- **URL:** https://natives.borderlinerp.com/natives/BUILTIN/FLOOR

## Signature

```c
int FLOOR(float value);
```

## Parameters

- `value` (`float`)

## Returns

`int`

## Description

Rounds a float value down to the next whole number

## Usage

### Lua

```lua
local retval = Floor(value)

-- always available, by hash
local retval = Citizen.InvokeNative(0xF34EE736CF047844, value, Citizen.ResultAsInteger())
```

### JavaScript

```js
const retval = Floor(value);

// by hash
const retval = Citizen.invokeNative('0xF34EE736CF047844', value + 0.0000001, Citizen.returnResultAnyway(), Citizen.resultAsInteger());
```

### C#

```csharp
int retval = Function.Call<int>((Hash)0xF34EE736CF047844, value);
```

- Float parameters: Lua integers (`10`, or whole numbers decoded from NUI/JSON) are sent as ints and read as garbage. Write `10.0` or `value + 0.0`. The generated JS wrappers add `0.0000001` to non-zero floats for the same reason.

*Sources: alloc8or RDR3 NativeDB.*
