{"hash":"0xBBDA792448DB5A89","ns":"BUILTIN","name":"TO_FLOAT","slug":"TO_FLOAT","official":true,"named":true,"luaName":"ToFloat","game":"rdr3","apiset":"client","returnType":"float","params":[{"name":"value","type":"int"}],"summary":"","descriptions":[],"examples":[],"aliases":[],"enums":[],"related":[],"build":"1207","gtaHash":"0xBBDA792448DB5A89","gtaJhash":"0x67116627","sources":["alloc8or"],"doc":1,"url":"https://natives.borderlinerp.com/natives/BUILTIN/TO_FLOAT","markdownUrl":"https://natives.borderlinerp.com/natives/BUILTIN/TO_FLOAT.md","snippets":{"lua":"local retval = ToFloat(value)","luaInvoke":"local retval = Citizen.InvokeNative(0xBBDA792448DB5A89, value, Citizen.ResultAsFloat())","js":"const retval = ToFloat(value);","jsInvoke":"const retval = Citizen.invokeNative('0xBBDA792448DB5A89', value, Citizen.returnResultAnyway(), Citizen.resultAsFloat());","csharp":"float retval = Function.Call<float>((Hash)0xBBDA792448DB5A89, value);","notes":[]}}