{"hash":"0x63E5841A9264D016","ns":"CAMERA","name":"_0x63E5841A9264D016","slug":"0x63E5841A9264D016","official":false,"named":false,"luaName":"N_0x63e5841a9264d016","game":"rdr3","apiset":"client","returnType":"void","params":[{"name":"toggle","type":"BOOL"}],"summary":"Maintains the death camera after respawn","descriptions":[{"source":"alloc8or","format":"text","body":"Maintains the death camera after respawn"}],"examples":[],"aliases":[],"enums":[],"related":[],"build":"1207","sources":["alloc8or"],"doc":1,"url":"https://natives.borderlinerp.com/natives/CAMERA/0x63E5841A9264D016","markdownUrl":"https://natives.borderlinerp.com/natives/CAMERA/0x63E5841A9264D016.md","snippets":{"lua":"N_0x63e5841a9264d016(toggle)","luaInvoke":"Citizen.InvokeNative(0x63E5841A9264D016, toggle)","js":"N_0x63e5841a9264d016(toggle);","jsInvoke":"Citizen.invokeNative('0x63E5841A9264D016', toggle);","csharp":"Function.Call((Hash)0x63E5841A9264D016, toggle);","notes":["This native has no known name, so the runtime exposes it only as `N_0x63e5841a9264d016` (if present in the client snapshot). `InvokeNative` with the hash always works."]}}