# CAMERA::DISABLE_FIRST_PERSON_FLASH_EFFECT_THIS_UPDATE

- **Hash:** `0x77D65669A05D1A1A`
- **Namespace:** CAMERA
- **Runtime name (Lua/JS):** `DisableFirstPersonFlashEffectThisUpdate`
- **Side:** client (game native)
- **Name status:** official
- **Documentation:** described
- **Since game build:** 1207
- **URL:** https://natives.borderlinerp.com/natives/CAMERA/DISABLE_FIRST_PERSON_FLASH_EFFECT_THIS_UPDATE

## Signature

```c
void DISABLE_FIRST_PERSON_FLASH_EFFECT_THIS_UPDATE();
```

## Returns

`void`

## Description

nullsub, doesn't do anything

## Usage

### Lua

```lua
DisableFirstPersonFlashEffectThisUpdate()

-- always available, by hash
Citizen.InvokeNative(0x77D65669A05D1A1A)
```

### JavaScript

```js
DisableFirstPersonFlashEffectThisUpdate();

// by hash
Citizen.invokeNative('0x77D65669A05D1A1A');
```

### C#

```csharp
Function.Call((Hash)0x77D65669A05D1A1A);
```

*Sources: alloc8or RDR3 NativeDB.*
