# CAMERA::DISABLE_ON_FOOT_FIRST_PERSON_VIEW_THIS_UPDATE

- **Hash:** `0x9C473089A934C930`
- **Namespace:** CAMERA
- **Runtime name (Lua/JS):** `DisableOnFootFirstPersonViewThisUpdate`
- **Side:** client (game native)
- **Name status:** official
- **Documentation:** described
- **Since game build:** 1207
- **URL:** https://natives.borderlinerp.com/natives/CAMERA/DISABLE_ON_FOOT_FIRST_PERSON_VIEW_THIS_UPDATE

## Signature

```c
void DISABLE_ON_FOOT_FIRST_PERSON_VIEW_THIS_UPDATE();
```

## Returns

`void`

## Description

Old name: _DISABLE_FIRST_PERSON_CAM_THIS_FRAME

## Usage

### Lua

```lua
DisableOnFootFirstPersonViewThisUpdate()

-- always available, by hash
Citizen.InvokeNative(0x9C473089A934C930)
```

### JavaScript

```js
DisableOnFootFirstPersonViewThisUpdate();

// by hash
Citizen.invokeNative('0x9C473089A934C930');
```

### C#

```csharp
Function.Call((Hash)0x9C473089A934C930);
```

*Sources: alloc8or RDR3 NativeDB.*
