# CAMERA::INVALIDATE_CINEMATIC_VEHICLE_IDLE_MODE

- **Hash:** `0x634F4A0562CF19B8`
- **Namespace:** CAMERA
- **Runtime name (Lua/JS):** `InvalidateCinematicVehicleIdleMode`
- **Side:** client (game native)
- **Name status:** official
- **Documentation:** described
- **Since game build:** 1207
- **URL:** https://natives.borderlinerp.com/natives/CAMERA/INVALIDATE_CINEMATIC_VEHICLE_IDLE_MODE

## Signature

```c
void INVALIDATE_CINEMATIC_VEHICLE_IDLE_MODE();
```

## Returns

`void`

## Description

Old name: _INVALIDATE_VEHICLE_IDLE_CAM

## Usage

### Lua

```lua
InvalidateCinematicVehicleIdleMode()

-- always available, by hash
Citizen.InvokeNative(0x634F4A0562CF19B8)
```

### JavaScript

```js
InvalidateCinematicVehicleIdleMode();

// by hash
Citizen.invokeNative('0x634F4A0562CF19B8');
```

### C#

```csharp
Function.Call((Hash)0x634F4A0562CF19B8);
```

*Sources: alloc8or RDR3 NativeDB.*
