# CAMERA::IS_CAM_INTERPOLATING

- **Hash:** `0x578F8F1CAA17BD2B`
- **Namespace:** CAMERA
- **Runtime name (Lua/JS):** `IsCamInterpolating`
- **Side:** client (game native)
- **Name status:** official
- **Documentation:** named only
- **Since game build:** 1207
- **URL:** https://natives.borderlinerp.com/natives/CAMERA/IS_CAM_INTERPOLATING

## Signature

```c
BOOL IS_CAM_INTERPOLATING(Cam cam);
```

## Parameters

- `cam` (`Cam`)

## Returns

`BOOL`

## Usage

### Lua

```lua
local retval = IsCamInterpolating(cam)

-- always available, by hash
local retval = Citizen.InvokeNative(0x578F8F1CAA17BD2B, cam, Citizen.ReturnResultAnyway())
```

### JavaScript

```js
const retval = IsCamInterpolating(cam);

// by hash
const retval = Citizen.invokeNative('0x578F8F1CAA17BD2B', cam, Citizen.returnResultAnyway());
```

### C#

```csharp
bool retval = Function.Call<bool>((Hash)0x578F8F1CAA17BD2B, cam);
```

*Sources: alloc8or RDR3 NativeDB.*
