{"hash":"0x8FE0D24FFD04D5A2","ns":"CAMERA","name":"IS_GAMEPLAY_CAM_LOOKING_BEHIND","slug":"IS_GAMEPLAY_CAM_LOOKING_BEHIND","official":true,"named":true,"luaName":"IsGameplayCamLookingBehind","game":"rdr3","apiset":"client","returnType":"BOOL","params":[],"summary":"","descriptions":[],"examples":[],"aliases":[],"enums":[],"related":[],"build":"1207","gtaHash":"0x70FDA869F3317EA9","gtaJhash":"0x33C83F17","sources":["alloc8or"],"doc":1,"url":"https://natives.borderlinerp.com/natives/CAMERA/IS_GAMEPLAY_CAM_LOOKING_BEHIND","markdownUrl":"https://natives.borderlinerp.com/natives/CAMERA/IS_GAMEPLAY_CAM_LOOKING_BEHIND.md","snippets":{"lua":"local retval = IsGameplayCamLookingBehind()","luaInvoke":"local retval = Citizen.InvokeNative(0x8FE0D24FFD04D5A2, Citizen.ReturnResultAnyway())","js":"const retval = IsGameplayCamLookingBehind();","jsInvoke":"const retval = Citizen.invokeNative('0x8FE0D24FFD04D5A2', Citizen.returnResultAnyway());","csharp":"bool retval = Function.Call<bool>((Hash)0x8FE0D24FFD04D5A2);","notes":[]}}