{"hash":"0x0CECCC63FFA2EF24","ns":"CAMERA","name":"IS_SCREEN_FADING_IN","slug":"IS_SCREEN_FADING_IN","official":true,"named":true,"luaName":"IsScreenFadingIn","game":"rdr3","apiset":"client","returnType":"BOOL","params":[],"summary":"","descriptions":[],"examples":[],"aliases":[],"enums":[],"related":[],"build":"1207","gtaHash":"0x5C544BC6C57AC575","gtaJhash":"0xC7C82800","sources":["alloc8or"],"doc":1,"url":"https://natives.borderlinerp.com/natives/CAMERA/IS_SCREEN_FADING_IN","markdownUrl":"https://natives.borderlinerp.com/natives/CAMERA/IS_SCREEN_FADING_IN.md","snippets":{"lua":"local retval = IsScreenFadingIn()","luaInvoke":"local retval = Citizen.InvokeNative(0x0CECCC63FFA2EF24, Citizen.ReturnResultAnyway())","js":"const retval = IsScreenFadingIn();","jsInvoke":"const retval = Citizen.invokeNative('0x0CECCC63FFA2EF24', Citizen.returnResultAnyway());","csharp":"bool retval = Function.Call<bool>((Hash)0x0CECCC63FFA2EF24);","notes":[]}}