{"hash":"0x33281167E4942E4F","ns":"CAMERA","name":"RENDER_SCRIPT_CAMS","slug":"RENDER_SCRIPT_CAMS","official":true,"named":true,"luaName":"RenderScriptCams","game":"rdr3","apiset":"client","returnType":"void","params":[{"name":"render","type":"BOOL"},{"name":"ease","type":"BOOL"},{"name":"easeTime","type":"int"},{"name":"p3","type":"BOOL"},{"name":"p4","type":"BOOL"},{"name":"renderingFlags","type":"int"}],"summary":"ease - smooth transition between the camera's positions easeTime - Time in milliseconds for the transition to happen If you have created a script (rendering) camera, and want to go back to the character (gameplay) camera, call this nativ…","descriptions":[{"source":"alloc8or","format":"text","body":"ease - smooth transition between the camera's positions\neaseTime - Time in milliseconds for the transition to happen\n\nIf you have created a script (rendering) camera, and want to go back to the \ncharacter (gameplay) camera, call this native with render set to FALSE.\nSetting ease to TRUE will smooth the transition."}],"examples":[],"aliases":[],"enums":[],"related":[],"build":"1207","gtaHash":"0x07E5B515DB0636FC","gtaJhash":"0x74337969","sources":["alloc8or"],"doc":2,"url":"https://natives.borderlinerp.com/natives/CAMERA/RENDER_SCRIPT_CAMS","markdownUrl":"https://natives.borderlinerp.com/natives/CAMERA/RENDER_SCRIPT_CAMS.md","snippets":{"lua":"RenderScriptCams(render, ease, easeTime, p3, p4, renderingFlags)","luaInvoke":"Citizen.InvokeNative(0x33281167E4942E4F, render, ease, easeTime, p3, p4, renderingFlags)","js":"RenderScriptCams(render, ease, easeTime, p3, p4, renderingFlags);","jsInvoke":"Citizen.invokeNative('0x33281167E4942E4F', render, ease, easeTime, p3, p4, renderingFlags);","csharp":"Function.Call((Hash)0x33281167E4942E4F, render, ease, easeTime, p3, p4, renderingFlags);","notes":[]}}